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    1. Lone_Puppy

      Display Block Editor

      Sounds good to me. I'm angling for an editor where I don't have to learn or see whatever code is in the background unless I click a button to show code. All I need to do is click the button that toggles bold or assigns a colour.
    2. Lone_Puppy

      server.cfg station shp requirement variable for claiming systems

      This would be great for long time experienced players. Would be great taking away the shops to, so you have to mine. I love playing on those kinds of servers. Noobs would struggle with it though.
    3. Lone_Puppy

      Weapons dps depending range

      If you can afford to SPAM, then I don't see the problem. Just means, if you miss, you will have nothing left to continue missile attacks. It would force better management of your resources the same way we are forced to manage our harvesting resources for building. If you manufacture to many...
    4. Lone_Puppy

      Battlegroups as Fleet Command Hierarchy

      You're not the only one. :) Wings and Squadrons Here's yours... ;) Recognized - Squadrons in Fleets which was recognized. Nested Fleets has also been suggested and is planned apparently. Planned - Nested Fleets - aka Squadrons
    5. Lone_Puppy

      Weapons dps depending range

      I must admit, having magical missile launchers is handy for turrets. :)
    6. Lone_Puppy

      New server mode: Galactic Conquest

      Ships would be limited and docked with the homebase. Blueprints for more in shipyard.
    7. Lone_Puppy

      New server mode: Galactic Conquest

      Sounds like a novel idea. I'd be keen to see if this comes to anything. Would their be established home bases, ships, outposts etc or would players need to build from scratch? I think a quick way to get new players in would be to have established factions that players join and their are already...
    8. Lone_Puppy

      Weapons dps depending range

      I wish you could apply simple logic like adding or directing power to the weapons for range and power control. You would need to balance the power input or they become explosive due to overheating and overloading. The whole missile system is a bit magical in that you can continuously generate...
    9. Lone_Puppy

      Dev Blog : October 21st 2016

      I can't wait to have a universe populated with NPC factions doing their thing. :)
    10. Lone_Puppy

      Display Block Editor

      I've noticed a lot of discussion around wanting to use the output of a [variable] instead of the actual text and I did think of a possible solution using an alternative to square brackets to differentiate. However, you will get to the point where you want to use those characters and being...
    11. Lone_Puppy

      Battlegroups as Fleet Command Hierarchy

      I've seen this suggested before. For me, the simplest way to achieve what you want would be for Schine to allow us to nest fleets with an order priority chain.
    12. Lone_Puppy

      Display Block Offset via Activators

      This is an awesome idea!
    13. Lone_Puppy

      Ship Shield Compromise

      If it comes to bubble shields, I personally would like a more modular shield system with power management like that of the new Aux reactors. That way, you can build specialized shields internally as well as externally. With the power management you would need to be smart with your power gen, but...
    14. Lone_Puppy

      Sensor module tweak

      Perhaps a compromise. A way for use to use both input and output. Use an alternative to square brackets to indicate to the interpreter that you want to read the output. For example; Reading input surround the variable with square brackets like [sector]. Reading output surround the variable with...
    15. Lone_Puppy

      Faction Permission: Visitor's Pass

      Doom does have a good key card system. That would be neat. I wonder if you could create a card as equipment that acted like a display module containing a pre entered [password] that a logic sensor circuit could then check against.
    16. Lone_Puppy

      Bobby AI Warhead Option

      What you suggest?
    17. Lone_Puppy

      Bobby AI Warhead Option

      oh yeah, that would be cool. You could apply that to a number of different battle activities. ;)
    18. Lone_Puppy

      Bobby AI Warhead Option

      Hi, I've seen different suggestions warheads before, like special cores etc. What I propose is give the BobbyAI an additional option. Like the Fleet, Turret, Ship options, but this will be to configure the AI to be a Kamakazi and eliminate the core overheat countdown to just disappear on...
    19. Lone_Puppy

      Suggested the command chair block

      I'm sensing a "but" as in, but they do taste good. :)
    20. Lone_Puppy

      Faction Permission: Visitor's Pass

      I've often wished for this to let visitors roam around my base. It would be handy if it could be time restricted. Another feature I would like, that could be pushing the envelope is to have them transport tagged the same way the transporter beacon. That way, you could designate a transporter to...