Search results

    1. Lone_Puppy

      Incentives to Expansion (Anti-Turtling)

      I agree! I love the freedom to do whatever you want. Sure, there are those who only want to build, then there are those who like to battle and myself I like to exlpore. I'm often slow to get started and build up what I need. Mainly because I have a family. And my wife and 4 year old daughter is...
    2. Lone_Puppy

      Incentives to Expansion (Anti-Turtling)

      It's awesome how Schine takes these suggestions onboard. :)
    3. Lone_Puppy

      Station Vulnerability Timers: An alternative to Standard and Reverse FP configs

      I think the issue with PVP that is mentioned in the other thread is where people have other commitments who want to play on PVP, but can't be there to defend their faction 24/7. Plus, if you're only just starting out in PVP, human/player reaver and pirate types would naturally prey on these new...
    4. Lone_Puppy

      Station Vulnerability Timers: An alternative to Standard and Reverse FP configs

      I took a different approach to using timers on faction bases, whether station or planet. I would have the bases protected while players offline, but when online that all changes. The protection drops when the timer reaches zero. And this is different for the homebase, versus bases further away...
    5. Lone_Puppy

      Inherit docked power

      Acceleration and max speed.
    6. Lone_Puppy

      Inherit docked power

      A while ago I started down the modular path myself, but the inherited thrust was not available. Plus the power and shields only inheriting one way didn't quite work for me. Now the whole docked power reactor thing not being a thing I kinda dropped the whole idea. I have a whole bunch of ship...
    7. Lone_Puppy

      Incentives to Expansion (Anti-Turtling)

      Some good points there and I agree, this could be abused in this way. This us why admins exist to govern such behaviour and strict penalties could be applied. Where I suggest the countdown, this would mean that while a faction member is online it is the protection is removed after the time...
    8. Lone_Puppy

      Incentives to Expansion (Anti-Turtling)

      I personally find the use of faction points as a currency redundant if there is already an actual currency in the game. We have credits so use them for everything currency based. As for the carrot/stick scenario, there are a lot of good suggestions here in exploration, pirating, hunting...
    9. Lone_Puppy

      Use display module to change factory production

      There's also the obvious of adding these functions to the factory themselves, but I like the modular concept of being able to switch things around with logic. So Jaaskinal's use if multiple displays for the variations on hull production would be cool.
    10. Lone_Puppy

      customizable hud

      Would be nice to have a bunch of toggle-able items to bring up on the HUD.
    11. Lone_Puppy

      Use display module to change factory production

      That's an awesome idea! It would be awesome if you could enter an item and the total you require. Something like... [factoryitem]Grey Hull,50
    12. Lone_Puppy

      Turret alignment

      The mechanic is already in there, but it doesn't seem to work right. The turret resets after a while of no enemies detected, but the base part of the turret doesn't. Perhaps this should be logged as a fault if it hasn't already.
    13. Lone_Puppy

      BobbyAI Repair Option

      That would be very cool, especially if you incorporate the storage system. Although, the repair bot could be quite large if you want to be able to replace every kind of block. Unless you can transport/transfer the materials between ships. Then you cold have all the blocks on a mothership and the...
    14. Lone_Puppy

      Saber's Thread

      Wow, we can do some really cool stuff with these. I can't wait. :)
    15. Lone_Puppy

      Saber's Thread

      Me. ;) Can you do both sets of orientations in the single block? I understand it would be a bunch of orentations. Next you will be asked to make one of every colour. ;) Oh wait, could w Yeah, I was thinking the slab system but with the addition of moving the slab to centre would be nice. Then...
    16. Lone_Puppy

      BobbyAI Repair Option

      I was reading this idea New Armor and Effect Idea., and thought why don't we add an option to the BobbyAI to do this. That way you could have repair drones you deploy to do hull repairs. And these drones could be installed at stations or carried with the ship. It would behave much the way...
    17. Lone_Puppy

      Display block: option to transfer value of variable instead of reference

      There's another thread with similar suggestions. I was hoping the value of the variable was transfered so I could use the sector value for auto navigation. Sadly, it did not turn out that way. :(
    18. Lone_Puppy

      Limit total energy generation per sector

      Interesting idea. I was mainly indicating the attacker to clean up the defended station and ships from outside the sector use long rang weapons and torpedos.
    19. Lone_Puppy

      Limit total energy generation per sector

      So, each sector has 6 sides. What happens if you leave your ships guarding a station and enemies attack from all six other sectors or at least 2 sectors outside? Remember, the station is also drawing power.