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    1. NTIMESc

      What exactly are the penalities of low stabilization?

      It very well could be that I am missing something obvious, but here is a silly ship frame that I was fiddling with to examine integrity: Undamaged: Reactor integrity: 248, Stabilizer Ingegrity: Absurd overkill Reactor chopped a few times to simulate damage: Integrity of largest reactor: 210
    2. NTIMESc

      You Have Failed Us

      Sorry for the long Post-O-Quotes, but I'm apparently not investing enough time keeping up: No, that would probably be considered a misrepresentation. What if the regression is to improve an underlying problem, that requires significant rework? Keeping a rotten foundation around because it's...
    3. NTIMESc

      You Have Failed Us

      You might consider a more moderate approach. Move on to other things for a year (or two or three). You don't have to be in on a games bleeding edge development or its release to enjoy it. I just started playing Mad Max, last year, (during a Steam sale, of course) and it's been a blast, despite...
    4. NTIMESc

      Need some help to spice up shipyard station

      Try putting some "cooling fins" on them, so they look like giant cpu heat-sinks.
    5. NTIMESc

      What exactly are the penalities of low stabilization?

      The bonus is calculated as if the reactor was a cube with six faces, but neither the reactor nor the stabilizer groups need be cubes, nor do they need to be orthogonal or equidistant to the physical reactor shape. In other words, build your reactor and stabilizer groups however you like while...
    6. NTIMESc

      For those of you who are interested in playing with/changing integrity values

      It is of course easier and faster to just edit the master file in the data directory, especially if you're not familiar with .xml files, but if you want to better keep track of your changes you can also use the built-in customization system: In the main StarMade directory there is a folder...
    7. NTIMESc

      v0.200.334 Bonus Stabilization Mechanics

      ...and just to stabilize all this explanation, the bonus percentages given in the notes are derived from some other percentages in the config:rolleyes: Namely, 1.0, 1.0, 0.8, 0.6, and 0.5, for 2, 3, 4, 5, and 6 sides.o_O :thinking:This works out, when rounding up: 100/sides + sides - (sides*bonus)
    8. NTIMESc

      V2.(2?) Reactor Size / Chamber Size Optimization

      Does integrity recalculate on damage to the reactor? I'm assuming is does, which I believe is what was meant by the this: Once your shields drop, a reactor with a higher integrity would give you time to call your loved ones.:-p
    9. NTIMESc

      What exactly are the penalities of low stabilization?

      That is 20% of the distance for a stabilizer to be 100%efficient. Reactor stabilization still has to be at 25% or higher to get maximum regeneration.
    10. NTIMESc

      V2.(2?) Reactor Size / Chamber Size Optimization

      What about instances like 10^3, where you could just remove one block, only lose a tiny amount of power, but cut your chamber size drastically?
    11. NTIMESc

      v0.200.334 Bonus Stabilization Mechanics

      Thank you for the information. The main part that was missing was that it was the efficiency of the groups, not their size. This clears up why the numbers fluctuate when changing groups, though it doesn't really make the process much more intuitive. Any thoughts on a better way to present the...
    12. NTIMESc

      How do I make a salvager without a negative integrity? (Power 2.0)

      Well, that sucks. When did they say that? I would hope you could at least still set the width for salvage beams. Even if it still tried to applied all the damage immediately instead of radiating out over time, it should still save a bit of performance only drawing one fat beam instead of hundreds.
    13. NTIMESc

      V2.(2?) Reactor Size / Chamber Size Optimization

      I think the range for reactor levels is off by one. I know the in-game info says, for example Level 22 (4000-5000), but it's actually 4000-4999. Which also makes it seem wasteful to make reactors anything less than the limit for that level, as adding once more block then increases the required...
    14. NTIMESc

      v0.200.334 Bonus Stabilization Mechanics

      The update notes are always posted on the news page, which is also displayed in the launcher: StarMade News - StarMade v0.200.332 - Reactor System Enhancement and Fixes With multiple groups, I noticed that the real-time info was a bit less useful while placing stabilizers, as the numbers...
    15. NTIMESc

      Scale Reactor Chamber Capacity

      I don't think it would promote diversity if every large ship could have have one of every chamber type without a significant drawback like having to switch reactors. I enjoy having constraints that promote more diversity between ships. I'm not particularly excited by the current state of the...
    16. NTIMESc

      Weapon Immunity for Stabilizer Stream Nodes

      I would like to see the streams modeled/textured like a solid conduit, that is routed by hand with a minimum of one node touching the reactor, and one touching each stabilizer group. Routing should be automatic to the nearest nodes in the direction of each stabilizer bank. Streams could split...
    17. NTIMESc

      Modular Shipbuilding

      Why would it be more power? I would expect any Efficiency Loss Algorithm™ worth it's salt to take into account such gummy worm shenanigans.:^D
    18. NTIMESc

      Bug New Version on old Intel driver.

      Does that fix still need to be applied? 9.17.10.4459 is the driver version from the Microsoft update catalog: Microsoft Update Catalog Presumably it's the latest and greatest but there don't seem to be any notes about it anywhere. You could just try reinstalling the latest driver from Intel's...
    19. NTIMESc

      Modular Shipbuilding

      What if there was a loss of efficiency to inherited power such that it was always worse than increasing the size of the reactor on the main ship? I think a loss of efficiency rule would work for this scenario as well. Just regard the reactor ships as "black boxes" that output certain amount of...
    20. NTIMESc

      My Thoughts on the New SM

      Without a way to discriminate between decorative and functional I would prefer a penalty for overuse of systems decoratively. Why should a ship function properly with thrusters lining the hallways? Personally, I'd like to see that sort of set up fry the crew alive moments before the ship self...