Search results

    1. NTIMESc

      Disable Homebase Invincibility if Mass/Person > X

      I can't say that I would be incentivized to join a faction just because the faction could have a larger HB. Generally, HB editing permission isn't given out willy-nilly to every faction member that comes along. Wouldn't it be just as effective to have ten one-man factions allied with 10...
    2. NTIMESc

      Automatic Ship Docking for Docked Reactors

      One thing I did notice about switching reactors (it does work, btw) is that it is excruciatingly slow. I built one like that for a Robotech VF-1j which worked pretty well, back when you had to actually build the jump drive. I'm thinking integrity would be a problem now.
    3. NTIMESc

      Switch to OpenJDK, Oracle Java will be pay-only in 2019

      Both the linux and windows launchers are bundled with java version "1.7.0_80" Java(TM) SE Runtime Environment (build 1.7.0_80-b15) Java HotSpot(TM) 64-Bit Server VM (build 24.80-b11, mixed mode)
    4. NTIMESc

      Automatic Ship Docking for Docked Reactors

      Since both ships would always be docked to each other while operating, why not just build two reactors on one ship? Each reactor can have it's own chamber setup, and you can switch between them on the reactor menu, instead of shuffling docks and switching cores. As to your question, "would this...
    5. NTIMESc

      Travel direction indication

      In previous versions the log file showed spacedust shaders loading. Those messages, along with others, are missing in the log files of the current version (v0.201.142). In fact, previously about 90 shader loading messages were present. Now I only see 29.
    6. NTIMESc

      Astronaut & Voxel Size

      I don't think the idea is to change the block size, but rather to make the astronaut fit the existing blocks. Does anyone disagree with that description, or think that it is a desirable aesthetic? Rather than proposing specific solutions, I would simply suggest that the relative scale between...
    7. NTIMESc

      Function to anchor a ship while undocked

      The general idea, of being able to "park" the ship without docking is great. I don't think it should be in the thruster menu, though, as that is more low level tuning of thruster performance. It should probably be in the navigation window, and be bindable to a hotkey. Another option would be to...
    8. NTIMESc

      Cannot Change Player Skin

      Maybe check the log files for "skin" messages.
    9. NTIMESc

      Missile blocks to Missile storage ratio

      I did some testing with this a while back, and just verified it is still accurate as of v0.201.133. The DOUBLE_EXP formula for the first 10000 modules is: MissileCapacity = BasicMissileCapacity + (MissileCapacityExpMultFirstHalf * MissileCapacityModules^MissileCapacityExpFirstHalf)*0.01 After...
    10. NTIMESc

      Either Simplify or Expand Factories

      The reactor chamber system uses pretty generic chambers: defense, logistics, stealth, etc. What would the analogues be for factory chambers? Shop grouping categories, like hulls, docking, light, etc.?
    11. NTIMESc

      Missile reload time fix

      This is what makes sense to me, and my biggest disappointment with the capacity system. I would like to see something simple to use, like having each missile tube group subtract from the capacity based on it's size when fired. Capacity already has a steep falloff once you hit a threshold, and...
    12. NTIMESc

      Either Simplify or Expand Factories

      Specialization as in, you, the player can specialize in mass production. While everyone can set up a giant factory, not everyone wants to. If someone is looking to build a titan, or a space station, they might need to turn to the trade network to find someone with enough resources on hand if...
    13. NTIMESc

      Weapon graphic size

      Currently only the cannon has a setting in the config: <ProjectileWidth> It's possible beams have some internal effect modifier, but I don't see anything exposed yet, and the news notes only mention projectile width for cannons.
    14. NTIMESc

      StarMade v0.201.126 - Weapon Update

      If you've already observed everyone else report the issue, then a simple "Like" on one of those other posts, or quoting a part you want to elaborate on would be helpful. As an example: I noticed this too. I like this solution.
    15. NTIMESc

      Either Simplify or Expand Factories

      This was my thought as well, except without the other factories. If the factory has to go through the process of making each sub-component, it will result in a natural increase in bake time as well as increasing power and resource consumption. Wouldn't everyone just slap down the minimum number...
    16. NTIMESc

      Universe Patch Brainstorming: Incentives Against Turtling?

      This really sounds like advocating a wild west approach to justice. And let's not forget, the main problem HBI addresses is protection from griefers and other ne'er-do-wells who could care less about retaliation. This can already be easily achieved on servers by setting protected mode on...
    17. NTIMESc

      How do I prevent a StarMade version update?

      One thing to note about the Steam installation is that there are two StarMade directories. "steamapps\common\StarMade" is really the launcher location, and the game is in a sub-directory: "steamapps\common\StarMade\StarMade". What you should do is: 1. copy the sub-directory...
    18. NTIMESc

      Switch to OpenJDK, Oracle Java will be pay-only in 2019

      One of the first things I do on a fresh StarMade install is point the launcher to my system installation of OpenJDK. This would save me a few clicks :-)
    19. NTIMESc

      Universe Patch Brainstorming: Incentives Against Turtling?

      This is a game, not real life. When I want this feature, I join a server tailored to that play style with other like-minded players. I'm completely against removing HB protection, but this is the first reasonable idea I've read. Although, I think it might be better to just disable all chamber...
    20. NTIMESc

      Either Simplify or Expand Factories

      I'm not sure about the factory parts of your idea, but this got me thinking about trace elements. I like having the different ores and crystals, and being able to identify concentrations of them by color. But I also think it would be interesting to add trace element extraction to the refinery...