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    1. Blaza612

      Read by Schine The Nomadic Revolution [Motherships/Capital Ships as Homes]

      I would like to know the purpose of these changes, as they're just unnecessary nerfs to Capitals/Motherships. Also, a Mothership is a faction home, it should be extremely difficult to capture. And with the fact that Motherships are homes, I find it hard to believe that people would attack with...
    2. Blaza612

      Read by Schine The Nomadic Revolution [Motherships/Capital Ships as Homes]

      I've made a new thread on this, which completely changes the whole thing. Link: Capital Ships and Motherships
    3. Blaza612

      Orion Class Battlestar

      Rixxan plz Why do you call it the Orion class, WHEN IT's OSIRIS! D:
    4. Blaza612

      First ship and diagonal turret

      Very nice ship, especially for your first. Personally, I'm not a fan of turrets, as the always end up sticking out and don't flow with the hull well. What I would do is have the turrets naturally embedded into the hull, to allow it to flow much better, giving it a better look overall.
    5. Blaza612

      Star Corp. [Temporarily Closed]

      A good chunk of the lore has finally been released! \o/ Also, we're now recruiting, and have become an official faction/corporation.
    6. Blaza612

      Read by Schine Factions redesign.

      I see this as more of a suggestion as to how one can structure their faction. As people have already said, it shouldn't be a single system forced unto players, players should be able to simply do this on their own.
    7. Blaza612

      Kill Logic pipes

      What I wish to know is the purpose of that circuit. (Sorry, if I sound snarky/cynical, can't think of any better ways to put it. :P)
    8. Blaza612

      Shipyards on ships allowed if the first docked entity is a station

      (Haven't read previous posts, but just putting in my 2 cents) As you may or may not know, there is a Nomadic Revolution of sorts brewing up. This is a matter of wanting to live off of a ship. This forces us to use stations, when we don't want to have to rely on a station. And don't go on about...
    9. Blaza612

      Are devs thinking about StarMade supporting Overwolf?

      I love how at first, it's a really obvious advertisement, but as you read more posts, you learn that the OP is genuinely a fan of Overwolf. :p However, Schine shouldn't be put under the pressure of providing to Overwolf. As people have previously stated, Overwolf is responsible for creating...
    10. Blaza612

      Read by Schine Mobile Shipyards (shipyards on ships)

      We've been over this already, a number of times actually. To summarize: No because it makes capital ships not viable for an actual home.
    11. Blaza612

      Currently leading the Nomadic Revolution on the Mobile Shipyards thread...

      Currently leading the Nomadic Revolution on the Mobile Shipyards thread...
    12. Blaza612

      Read by Schine Storage Suggestion

      When the cargo update is update is released, I believe the transfer of cargo between entities will be possible. So it's just a waiting game at this point.
    13. Blaza612

      Read by Schine Mobile Shipyards (shipyards on ships)

      For a way to get to capital ships, I would suggest having a look at my Core Overhaul suggestion, as it provides a way to get to capital ships, cargo, stations and components for stations using a ship core at first. I would also suggest NOT having the speed reduction. Capital ships are already...
    14. Blaza612

      Read by Schine Mobile Shipyards (shipyards on ships)

      That's why we have a set multiplier. Didn't realize that issue before, but it's simply a matter of making capital ships have a server set multiplier on capital ships, that isn't boosted by faction territory. The default would be 3 quarters of what the current faction modifier is. If this is...
    15. Blaza612

      A solution for mobile shipyards and factories

      http://starmadedock.net/threads/mobile-shipyards-shipyards-on-ships.20650/page-9#post-236331 There's my argument. Vive la Revolution!
    16. Blaza612

      Read by Schine Mobile Shipyards (shipyards on ships)

      Nomads want to be able to make a mothership and live off of it without having to use a station, does this make stations suddenly less desirable, for nomads, significantly, for people who don't desire what we want, no, not at all. Having a home that sits in a familiar place that they can feel...
    17. Blaza612

      ZimmTech: Pirate Fleet Competition [Awards Announced]

      This competition has been the perfect timing for me, not only did I get into EVE again, but I have exams coming up! \o/ I won't be able to get the rest of my ships in, but hopefully you can enjoy the one I posted. :p
    18. Blaza612

      New Eden Fleetworks | EVE Online Ships in StarMade

      Your signature works perfectly with that. xD
    19. Blaza612

      Read by Schine Change Warp System and Interdiction Ideas

      I imagined that the first idea would be how the warp system works, except it would load everything in your path as you go, however at more of a LOD level, so it would only load in the general shapes and colours, rather than all of the details. While that definitely could work well, it'd still be...
    20. Blaza612

      What do you consider a balanced ship

      The thing is, there is no base ration to start off of with. The size of ships changes so dramatically that any set ratios would be both way too small and way too big for a large amount of ships. Just make a good looking hull, then fill it with systems/interior to fit your need. And don't just...