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    1. Blaza612

      Microtransaction Idea: Community Store

      Not entirely sure what you mean. It could possibly meant to be AIDs, but where's the fun in that? :p
    2. Blaza612

      Microtransaction Idea: Community Store

      Lecic So far the only two reasons that've shown this to be a good idea, is that Edymnion gets to be selfish and makes his ships cost, and that Schine gets a cut of that. Providing more money to Schine is always a good thing, but the way in which it's happening is bullshit. And I don't care for...
    3. Blaza612

      Microtransaction Idea: Community Store

      I think that he's referring to what IS happening. :p
    4. Blaza612

      Trade party restocking player shop...

      /shop_restock full /shop_restock_full Not sure which one works, but it fills up the shop completely
    5. Blaza612

      Quick, easy, small arms ideas

      I'd also like to point out that this is a ship game. Ship > sniper The point is not to go around in astro mode, the point is to build ship. With ship, the sniper problem is easily negated. :p
    6. Blaza612

      Planned Missions Based on NPC Type

      How about player factions can create the story arcs, and upload them to SMD for servers to use? That'd be interesting. On a side note, if factions are going to be similar to my Dynamic Galaxies suggestion (still haven't heard anything on that subject :p) then I think that missions are mostly...
    7. Blaza612

      Microtransaction Idea: Community Store

      Because the basis of the game is building ships. Implementing this would be throttling one of the biggest mechanics out there. And I don't see any reason why we should be catering to Edymnion's selfishness. These are the kinds of micro-transactions I have a problem with because it directly...
    8. Blaza612

      The turret thread

      When you say firewalled in some locations, are you referring to the Great Firewall of China?
    9. Blaza612

      The turret thread

      But with and imgur image, no clicking is required. Imgur is designed to use images, it handles them better than SMD, thus they load quicker, and are easier to upload. That's also why I said majority, rather than minority. :P
    10. Blaza612

      The turret thread

      I know it's not an imgur image, that's why I suggested making it an imgur image and linking it, much easier/enjoyable for the majority of people.
    11. Blaza612

      Read by Schine Mobile Shipyards (shipyards on ships)

      Ah, I see, I did misinterpret what you said, apologies for that. :P I thought you were talking about having to anchor be mandatory in order to use the station systems, rather than make it an option if they want to have the buffs of using a stations. Sorry about that. :P
    12. Blaza612

      Read by Schine Mobile Shipyards (shipyards on ships)

      The majority of those who wish to be Nomads do not want this. We want to be able to not use a station, and turning our ships into partial stations is just as bad. I've provided different ways how we can debuff capital ships that they don't become as nerfed as you desire, but still provide an...
    13. Blaza612

      Dev Blog : September 24th 2015

      Damn it Bench, at least you're able to go to Twitchcon, bloody Australian timezones means I'll miss it. Would it be possible for you to record the stream and post here on the site, or something along those lines? Would like to see the stream, but staying up to 3/4 in the morning is not...
    14. Blaza612

      Read by Schine Mobile Shipyards (shipyards on ships)

      How many times do I have to say no to anchoring? Reasons have been explained multiple times before if you want to know why. We've been over this, read above. Then look at previous arguments, and see that this has been suggested before. And so far, we've said NO.
    15. Blaza612

      The turret thread

      It's significantly easier for us to see if you link an imgur image through the add image button. :P On a side note nice turret.
    16. Blaza612

      Ai factions, a giant ball of ideas.

      Do you seriously think that having a procedurally generated faction in a procedurally generated world that procedurally does things that benefit itself that procedurally changes the faction in a variety of ways that can be influenced by other factions isn't sandboxy? The factions can die for...
    17. Blaza612

      In-Ship UI Blocks + Streamlined Redesign

      Didn't think of either the crew encouragement or putting more information into the HUD elements themselves. Brilliant additions to the suggestion. :P
    18. Blaza612

      Ai factions, a giant ball of ideas.

      It'd be a matter of having pre-built components put into the system, and make certain parts compatible with others. I'm also not sure how you got the idea that my suggestion is more about pre-determined factions, rather than dynamic factions (procedurally generated and can change significantly)...
    19. Blaza612

      In-Ship UI Blocks + Streamlined Redesign

      As you said, it can only be very crude, and is only capable of delivering information that exists as a Boolean rather than multiple numbers, system selection or a minimap. While it's quite nice and would've taken a lot of work to do, it's ultimately flawed in that respect.