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    1. Khantron

      Rejected Invincible Docking Stations

      Warp gates are an oversight, I wouldn't want to make invincible warp gates. As for factories and respawners maybe or maybe not. I'm not sure. The ease with which someone can park an ai ship and blockade an invincible station balances them. But we could go farther, make power generators docked or...
    2. Khantron

      Rejected Invincible Docking Stations

      In order to encourage factions to branch out, and maybe for individuals who want to keep their ships safe without increasing faction spam, I propose making invincible stations where ships can be docked. Some stipulations though. 1. Turrets docked to the station will not be able to fire. 2...
    3. Khantron

      Ship boarding after the hp update

      The hp system is only an update away, and it brings with it the biggest incentive for people to board, ship capture. Currently capturing ships is easy, destroy the core, capture what's left, but after the HP update destroying the ship means destroying blocks. The ship you capture might not even...
    4. Khantron

      How does space friction work?

      It doesn't have to be a quantitative explanation, my specific questions are: How does it effect ships of greater mass? Does it impart a force on a per block basis? Is it like air resistance, where the force is greater at greater speeds? Based on playing, it feels like that is the case, does...
    5. Khantron

      Proposal: Engineering Overhaul

      I've reflected on my idea, and decided that my proposed thruster idea went too far because dictating external design. That's been amended.
    6. Khantron

      What exactly IS a 'doom cube'

      Doom cubes are the most efficient ship design due to 1. They maximize volume and minimize surface area. This means that doomcubes use fewer blocks per layer of armor. 2. They maximize turn speed per mass due to smaller maximum dimensions. Basically they're the only ships anyone should build...
    7. Khantron

      Remote Scanners

      Yeah something like this could work, and balance wise I think it would be better if the ai couldn't jam and cloak. I worry that this would encourage sending out tons of drones that might bog down the server. But maybe since it's only 1 per sector it would be okay. I was also thinking that...
    8. Khantron

      Remote Scanners

      This could be a new block, or an alternate use for the scanner block. It would be a bock you place that scans intermittently and sends the player and or faction that placed it a scan report if it detects a ship. This probably can't work because of sector unloading, or it would slow down...
    9. Khantron

      Specialization Bonus

      This would be a change to weapon mechanics, possibly more (salvagers etc.), where the DPS per block is increased to let's say 30. Then the total damage is multiplied times the percentage of the ship that is that weapon battery. So a ship with a 1000 DPs array that is 10% of the ship will do 100...
    10. Khantron

      The uncomfortable issue of server monetization

      Like it or not this is an issue with any game that plays by the private server model, how do server owners pay for their expenses? What are the ethical concerns in server owners giving players, and children in particular, (I suspect children don't play much starmade, but there is always a...
    11. Khantron

      Starmade ship build Spreadsheet

      I made a ship build and statistic planner spreadsheet for starmade recently. It's not comprehensive but it can still be useful. I posted it as a Google docs template, let me know if there are better ways to distribute it...
    12. Khantron

      Effect Module Damage Calculation

      This is limited to damage calculations, I'll be looking into movement effects, power usage, and emp later. For ion you use a mod of -1 for the block damage calculation and +1 for a seperate shield damage calculation. Thanks for the feedback.
    13. Khantron

      Effect Module Damage Calculation

      The wiki doesn't seem to have any formulas for calculating damage after adding effect modules to weapons so I thought it might not be common knowledge. So I calculated it for my ship building spreadsheet (WIP). Thought I'd share it here before my spreadsheet drops. DPA = Damage per activation...
    14. Khantron

      Turret Turn Speed and Power Usage

      New Mechanics 1. Turret turning uses mothership power. (IIRC this is already planned) 2. Turrets turn slower with mass. (I think this is planned too) 3. Turrets turn faster and turret turning drains more power in bigger turret docking areas. (I don't think they're planning on keeping the...
    15. Khantron

      List of in-game formulas?

      I'm working on a spreadsheet. I might post it here and the subreddit.
    16. Khantron

      What comes to mind when you think Pierce?

      I think of Mass Effect 3 where piercing reduces the flat damage reduction of armor. It was generally useful, and downright essential for low damage, high rate of fire weapons.
    17. Khantron

      Proposal: Engineering Overhaul

      Thrusters would be the same way. You can face them in any direction so you can put them behind a turret on the top of your ship, or put them on the front so that whoever is shooting you is within firing arc. You can intersect them. Heh, I just imagined four pistons hanging out in a line and...
    18. Khantron

      Proposal: Engineering Overhaul

      I cannot say what will be more effective in a real game situation, but I will say that the balance numbers I propose are not set in stone and can always be changed. My suspicion is that for a smaller ship designed to face larger ships, the shield gates will be more useful, and for a larger ship...
    19. Khantron

      Proposal: Engineering Overhaul

      This voxel based construction game is only playing to its strengths if it forces us to build in general shapes. Nothing about my proposal forces building in specific shapes even if you want your ship to function in a specific way. Even then, there are multiple options that all function similarly...
    20. Khantron

      Proposal: Engineering Overhaul

      It limits flexibility, but the constraints do not limit creativity. Creativity is a lot of things, and one kind of creativity is working within constraints to make something function the way you want it to. Currently in starmade creativity is needed to make something look the way you want it...