Turret Turn Speed and Power Usage

    What do you think

    • I like current turret mechanics better.

      Votes: 1 50.0%
    • I like this better than current mechanics, but Schema is probably planning something better.

      Votes: 1 50.0%
    • I like this better than current mechanics.

      Votes: 0 0.0%

    • Total voters
      2
    Joined
    Dec 23, 2013
    Messages
    43
    Reaction score
    7
    New Mechanics

    1. Turret turning uses mothership power. (IIRC this is already planned)

    2. Turrets turn slower with mass. (I think this is planned too)

    3. Turrets turn faster and turret turning drains more power in bigger turret docking areas. (I don't think they're planning on keeping the current docking system so this probably won't happen).

    Pros:

    1. Making a big turret turn fast uses more potential turret "real estate." This requires a cost benefit analysis, which is more interesting in constructing ships.

    2. Potential maximum turn speed is based on ship dimensions which favors non-cube ships since cube ships minimize ship dimension/mass ratio.

    Cons:

    I trust the community to tell me <3.
     

    Crimson-Artist

    Wiki Administrator
    Joined
    Sep 10, 2013
    Messages
    1,667
    Reaction score
    1,641
    • Video Genius
    • Competition Winner - Stations
    • Wiki Contributor Gold



    Along time ago in a dev Q&A. Schema said something along these lines. however not much has been said on the matter. Maybe they'll bring it up again when the docking revamp gets implemented