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    1. Lone_Puppy

      Am I the only noticing that Beam+Beam does not seem to be working?

      Ah, so that's what was happening to me. Thought I was losing my mind when it worked, then didn't work. Thanks doc!
    2. Lone_Puppy

      Shield percent on displays

      If you mean on the Display modules, you can click the Help button while you edit the contents.
    3. Lone_Puppy

      Fighter Porn

      Wow, that is small.
    4. Lone_Puppy

      Fighter Porn

      Oh, I like that D2 Wonderwing! :-) Sweet!
    5. Lone_Puppy

      Fighter Porn

      I like the look of these. Particularly the rear sections. Nice work! I like how compact they are. Nice shapes to.
    6. Lone_Puppy

      AI QoL Changes

      Yeah, the AI and fleet ordering sure could do with some work. For now I'm happy that I can send ships where I want remotely. Although the broken targeting has been frustrating until the weapons update. With the Idle order, I don't have a problem with it. Sure prevents my ships from attacking...
    7. Lone_Puppy

      Keypads

      Nice! A number pad I have been wanting a long time now, but this idea is even sweeter! I want number pad block for locking control over systems, doors, storage or whatever. You use of activators makes it more versatile for me even more. :-)
    8. Lone_Puppy

      The turret thread

      True, it is time consuming on public servers at the moment, but when the new repair system is in you won't need to worry about that. The one that's like SkyWanderers where it replacing the missing block instead of just repairing it. Detailing is something I'm experimenting with and find it makes...
    9. Lone_Puppy

      The turret thread

      I do have colourful ships, but this particular project is rather monotone for a reason. However, it can be coloured any way you want really. I like the red contrasting with the grey and I thought the yellow contrasted well with the grey to. I also like colour coding my piping to give the...
    10. Lone_Puppy

      The turret thread

      Here's a recent project of mine. Wasn't intending to build this turret, but it happened organically while building another project. So I decided to follow it through and here it is. It's only a shell with a basic cannon for aesthetics at the moment. When the weapons/universe updates occur I...
    11. Lone_Puppy

      Single Player World Fails to Load

      Good news! I recovered the world. Sadly, I have not yet recovered the one thing I was working on at crash time. As for the world though, it's up and running for me to move around in. How did I fix it...? As a precaution, I copy the complete starmade installed folder structured before I do any...
    12. Lone_Puppy

      Limit NPC Empire sight

      That's sneaky. Who would do such a thing? ;-)
    13. Lone_Puppy

      Limit NPC Empire sight

      Yeah, that aspect has bothered me in the past to. Although, I did use it to my advantage on a public server for farming. Quite handy. I would prefer they only attack when you are detected in their territory. And only outside it if you are within scanner range of one of their ships. That way you...
    14. Lone_Puppy

      Proximity Alarms

      We have had various mechanical enemy detectors built with logic, but a built in sensor system would be better. Especially if we could use the existing sensor block for this functionality. For now though, there are a few sensor designs using a bobbyAI cannon with logic you can download from the...
    15. Lone_Puppy

      Can someone convert for me ?

      Nice work on the wedging!
    16. Lone_Puppy

      AI Offloading

      What I'm proposing would provide a way to remove processing load, either process based on the same server or entirely by introducing an additional server that communicates with the server running the universe. That way, all the universe server has to worry about it the universe along with object...
    17. Lone_Puppy

      AI Offloading

      Bumping this again, with the new universe on the horizon. Theoretically, you could strip out all the AI code in Starmade and move it to a separate process that talks back to Starmade via TCP port. The data transfer would consist of all the normally chatter within the server, but instead over...
    18. Lone_Puppy

      Since I Can't Keelhaul People I Don't Like...

      Oh, I like the high powered energy slicer idea! I can imagine a cool weapon like that slicing through a ship/station/whatever. Deadly reactor beams could be a great little booby trap for unsuspecting thieves/intruders. However, I would still like a turbine with sliced and diced body parts...
    19. Lone_Puppy

      Better controll over stabilizer stream paths

      You can direct the streams to follow specific paths using the additional block they provided. Sorry, can't remember what it's called.
    20. Lone_Puppy

      Persistent Wrecks

      A long time ago I once suggested a debris entity that in essence acts like an asteroid. better categorized in the HUD Core replaced with grey inactive core block, so you know where the core would have been. Could possibly engineer a livening up mechanic to turn it back into a ship like buying...