Search results

    1. Edymnion

      Read by Council Remove Linked Only

      Okay, fairly simple request on the face of it, to have a setting to let us delete only blocks that are currently linked to the selected block. The specific scenario that brought it up? Building a new station with factory lines of differing capacity (1x, 10x, 100x, 1000x) and mostly using the...
    2. Edymnion

      Read by Schine Will-O-Wisp Lights?

      Now that fleet control and the new docking blocks are out, I'd like to see a new type of light block. An intangible ball of light that still responds to logic like any other light. Basically, we have invisible rails and pickup areas now, and I'd like to be able to make runway lights. If I've...
    3. Edymnion

      Fleets

      I'm building a medium-ish Titan now. It just became a carrier!
    4. Edymnion

      Planned System Effects / Spacial Anomolies

      Something to spice up where battles get fought and bases built: What if some regions of space (entire system and/or smaller groups of sectors) had additional effects on ship/station systems? We see in science fiction things like nebula interfering with sensors all the time, what if we had some...
    5. Edymnion

      Bug Shop Balance: -1.5 billion credits

      So, I dropped my station in a sector that had three shops spawn in adjacent sectors. "Bully!" I thought, "I'll easily be able to buy and sell my wares from this prime location!" So I whipped myself up some nice high profit margin items, and went to market. All three shops, which I had never...
    6. Edymnion

      Read by Council Knife to a Gun Fight

      Silly as it might sound, I rather like the idea of small fighters having, for lack of a better phrase, laser swords for melee combat. The image of a small fighter with plasma blades running across it's belly that fly in close to larger ships and literally slide across their hulls tearing stuff...
    7. Edymnion

      Button Labels?

      Okay, I've seen other people in screencaps do it, and I can't figure it out. Text labels on buttons, how do I do it? As in, I've seen where someone made a keypad of buttons and labeled them 1-0 on the face of the buttons. Photoshop trickery, or is there a legit option for it I can't find?
    8. Edymnion

      Read by Council Gate Bridges

      I'll just let McKay say it for me:
    9. Edymnion

      Things You Never Use

      Okay, so how about a nice little discussion/listing of things in Starmade that you personally never use. Either because you consider it too weak, or too difficult. Aka, things that really should be looked at for a revamp. Power/Shield Drain: I don't use either of these for any reason. Power...
    10. Edymnion

      What I Miss Most from Minecraft

      Yes, Starmade isn't Minecraft, but it is a voxel game so comparisons are inevitable. The thing I miss most from Minecraft that Starmade doesn't have is... survival. As in building and maintaining the structures that make it a non-issue for a day to day basis. Specifically things like building...
    11. Edymnion

      Only One Base Hull/Armor/Etc Block

      Okay, this may be controversial, but with how we now have slabs that work off the base cube block, what if we expanded to all hull/armor/etc shapes? As in, you manufacture a Standard Red Armor block, a cube, and then have sliders that let you turn it into wedges, heptas, etc? If all given...
    12. Edymnion

      "Trash Compactors" (aka Long Term Storage) and Micro Assembler "Recycler" Revamp

      Okay, cargo is here and as stated by the devs they have set the initial storage density fairly low, figuring its easier to buff it later than it is to nerf it, and I agree with that. Its going to be a balancing game for a while to find the best ratio. One problem I (and I assume others) have...
    13. Edymnion

      Storage Display

      Would be quite handy now that we have to watch how much cargo space we have available if we could CV a display to the storage block and have it pull in the current/max volume statistics the same way it currently can pull in real time shields and power. I for one like to put a display monitor...
    14. Edymnion

      Planned Backpacks

      Okay yeah, its the most obvious suggestion in the world after the cargo update just came out, but one that needs to be made anyway. Backpacks. To increase our personal carrying capacity. Because just because we can now pull across docked entities doesn't mean we always will want to...
    15. Edymnion

      Carpet, Wallpaper, etc

      Was over on the texture forum and Bench mentioned needing to see about how the standard armor texture looks when used at different resolution scales, because "it looks like fabric" at the lower end. I'd just like to stop and say that brown standard armor is the best berber in the galaxy, and I...
    16. Edymnion

      All Systems - Favorites

      Ever play Skyrim where you have tons of options so it gives you the ability to set some as Favorites, which then show up in their own easy to use list? Yeah, starting to think that we could really use something like that for the All Systems menu. Let us copy the things we use most often (like...
    17. Edymnion

      Decorative Slabs

      Decorative computer slabs. Display slabs. Weapon computer slabs. We are long past the days of CRTs and Apple II's, lets see some options for flatscreens and laptops!
    18. Edymnion

      Build Mode Waypoints

      So I'm working on a large station, and putting in nearly a dozen sets of small factory rooms with 3 factories, a refinery, and a micro-assembler each that all need enhancers. These are pretty small numbers of enhancers each (just 9 per factory and 99 per refinery/assembler), just lots of...
    19. Edymnion

      Slabs

    20. Edymnion

      Diffuse/Area Lighting

      Some areas you want to be big and open, but no matter how many lights you put in there, it stays dark just due to the size. But its not always viable to have lights either floating around in empty space or to have big extension arms bracing the light to a wall. How about some area lighting...