Search results

    1. War Dog

      Necessary aesthetics for ships?

      One thing at a time for a budding shipbuilder eh? Simplicity and Utility can also be considered a form of elegance after all. I also just found out that manufacturing objects like paints and SD Expanders can be used as decorations; it should open up a ton of options.
    2. War Dog

      Necessary aesthetics for ships?

      The topic was a rush job yeah, I\'ll have it dressed up real quick. Also, how do you hide giant shotguns of blocks? Because let\'s face it, shotgun arrays > everything else in terms of DPS. Case in point: http://i.imgur.com/keB29jj.png (Yeah the bottom turrets are backwards but there\'s...
    3. War Dog

      Turret Control

      So I have my turrets set to "Selected target" and noticed some loser was spawncamping and went to drill some proper nettiquette into his head/core. It went a bit like this: Newbie: i am gettg kild by dis guy halp meh. Spawncamping loser: stfu nub u r teh suk Me: lolol i pwnz this luzer rofl...
    4. War Dog

      Necessary aesthetics for ships?

      Well technically, Aesthetics aren't *necessary* for functional ships, but I digress. So I want to embark on building an actual ship with aesthetics. I can work a bit with the external parts but the internals are completely lost on me. I want to compile a list of what necessary components are...
    5. War Dog

      Better Shop Control.

      Shops are currently a complete waste of time and money. If I set one up, some guy comes and fills it up with worthless hull and runs off with my money. Not to mention that player shops use default pricing where the price it pays for products it does not have is over 250% the regular price. We...
    6. War Dog

      Server security log.

      I just watched someone make a whole bunch of fake accounts and give the items to himself on a server. However, there is no way I can prove He/She did anything wrong since there are no proper logs. There needs to be a way someone can detect this BS. I propose that a simple log be made. It would...
    7. War Dog

      Transporters

      Press up/down while in flight mode to switch between docked turrets/ships. The problem is this turns off the AI, and you\'ll have to reactivate it manually.
    8. War Dog

      Unkillable ship

      Smells like BS. Base price of shield block: 275: Number of shield blocks he says it has: 60971 60971 X 275: 16,767,025 The shield blocks alone cost more than 10 mil. Also, the thread is like 4 months old; BEFORE the shield nerf.
    9. War Dog

      Offline Ship Editor

      To flip a ship\'s front/back end? I have a turret that I want to dock on the underside of the ship but it keep facing backwards. It\'s on a fixed dock so it\'s unusable that way.
    10. War Dog

      Finding misplaced blocks.

      I have a rogue AMC block somewhere on my ship and it's driving me crazy. I tried tracking it down via weapon position on the weapon comp and it isn't there, is there some trick to this that I'm missing? I can't find a purple "selected" wireframe around that's out of place either.
    11. War Dog

      Any plans for making missiles work with turrets?

      No longer need an AMC to be viable, it\'s been patched in the latest update. Previously, the range of a turret with no AMCs was 50. No idea if they work with SD-BBs, but I do know they fire SD-KBs and D1Ks.
    12. War Dog

      Minor Reproducible Client Crash.

      If you have a catalogue with a large amount of ships (Such as a server's list) and try to sort the list (By clicking on the above tabs) too many times, the game will crash.
    13. War Dog

      turret problem

      Turrets won\'t fire on other turrets AT ALL; even if you target it manually and the turret setting is on \"Selected Target\". Seems to have been introduced in a recent update.
    14. War Dog

      soft jamming

      I have simple 4-block (Core,Generator,AI,Thruster) ships docked onto my main ship and rename them using a faction block and removing them. Whenever I begin fighting against something dangerous, I release all of them, flooding the enemy\'s screen with a bunch of nav arrows.
    15. War Dog

      My first pretty AND functional ship

      Looks really cool, I think I might copy it. What\'s that X-thing in the back of the ship on the first picture?
    16. War Dog

      dis-integrators

      Making giant boxes of disintigrators doesn\'t work like it should, There seems to be a limit of how many DI\'s will go off at once. DI\'s also deal no damage at all unless they overwhelm the shield of the struck ship entirely.
    17. War Dog

      New update's Turn Speed Change.

      I have yet to test out the change myself, but if I read it correctly; turn radius is now dependant on ship dimensions rather than mass. (Or at least includes ship dimension in its calculations.) Doesn't this mean that Box/Cube ships are even MORE effective than before? I hate to be "That guy"...
    18. War Dog

      Sniper class ship

      I\'ve used this mechanic a few times in my favor (And get called quite a few names for it). I find that exceeding 1500 range is a bit excessive; most ships are able to easily strafe at that point. Against unwary targets though, it\'s a real terror.
    19. War Dog

      Stealth

      Really, you only need both cloaking and jamming if you want to remain completely undetectable. Most stealth combat ships I make only use cloaking since it frees up a lot of power. Even if someone sees your on their navcom they can\'t really do anything about it if you\'re cloaked; aside from...