Search results

    1. P

      Will planets get bigger in the future?

      Loading(not just rendering, but loading) only the top chunks would be nice. Then something(Perhaps similar to the ray-trace algorithm? Dunno.), could figure out where the surface-accessible caves are, and use that to load the necessary underground chunks, continuing one after the other.
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      Buggestions

      Change the 1 second delay to half a second, that's the fastest logic blocks can change IIRC. Otherwise, agreed. (By the way, fixing the bug that makes missiles from out of sector invisible and adding a missile-explode sound effect would be nice for new players who have no idea why they died...
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      Particulars of the upcoming docking system

      Maybe we could have chain-dockable turret docks(which count as the same entity regarding power, shields, etc.), that turn according to LUA scripts which can take in-game inputs and information. Then maybe we could have Mobile Suits... :cool: They may or may not fall over on planets, but you...
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      Ship Max Speed Determined by Mass

      I think that if we have this, we may need modular reactors to be a bit stronger(since fleet control will be in soon, allowing our drones to follow us and not float off uselessly into the void). Ideally, you should have a linear system that requires a little bit of designing and working, for...
    5. P

      I constantly wish I had a flashlight

      It's probably not high priority, unfortunately. But it is confirmed. I had an idea that should be simple to implement for now. http://starmadedock.net/threads/personal-radar-gun-shield-effect-simple-way-to-navigate-dark-places-while-keeping-them-dark.4889/ I should have made the name shorter.
    6. P

      Implemented New Personal equipment: Flashlight

      That item lighting mod for minecraft causes some lag, IIRC. Why we don't yet have flashlights, is because it would take a lot of coding and could cost some performance. It's probably not very soon, rather, soon™. I had an idea for until we get flashlights...
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      Personal "radar gun"(shield effect, simple way to navigate dark places while keeping them dark)

      I would like if we had a "weapon" that acts as though the asteroid/ship/station/etc is shielded(creates shield-hit effect), whether it is or not. It's not quite a flashlight, but could be useful for navigating inside when there's no light. Wouldn't require a lot of code, I would think. IMO, it...
    8. P

      Area Trigger (improvement or alternative block)

      I think this should be added. YOU GET AN AGREE, YOU GET AN AGREE, EVERYBODY GETS AN AGREE!
    9. P

      Alternate lag friendly salvage methods?

      I wonder if those blue boxes cause any additional lag? Not a large source I would think, but being able to turn those off too would be nice. I think having some kind of abstracted salvage system, with less harsh calculations, would be much better. Having 5 people salvaging planets at once would...
    10. P

      Can a radar jammer be activated with logic blocks?

      Or faction permissions(or personal ownership if implemented) would let you see your ship. But, jamming drones. If you don't have a good scanner, nice knowing you. Even then, you're still going to have a very bad time if you can tell logic when the cloak/jam is on/off. If you could(dunno if it...
    11. P

      How to render a Pirate Station Salvageable?

      On that topic, a config option for each station type would be helpful. After all, we still have buy with credits as a config option.
    12. P

      Bizarre catastrophic failure?

      Did it have a missile-radius look to it?
    13. P

      Heat.

      Certainly something to keep in mind once the game has full modding API/support and is stable enough that you won't have to change the whole code for a while.
    14. P

      pirate stations should not be scrap

      If what you get from salvage can depend on what block it is, then maybe salvaged blocks could give you their components. The idea being that the material is salvaged just fine, you just have to melt it down or whatever, then reform it. Maybe different stations could give different amounts of...
    15. P

      Game Start Strategies

      …?o_O :p (Larimars are bugged, unless they just got fixed. You might find one or two per universe.)
    16. P

      StarMade 0.1862 New Stations & Faction Security

      If you can stop it with a closed door, that's not a problem. :p (Although the storage texture DOES say "LOCKED...")
    17. P

      Particulars of the upcoming docking system

      How/what? I'm confused/missing something.
    18. P

      Hull shapes in multislot as single inventory item, no factories necessary.

      If different shapes were merged into one inventory item, it would be easier to manage. The multislot would be used to select which shape to place; you would not need a factory to form blocks into different shapes. On the ship, they would still be used as their different blockids. Old blockids...
    19. P

      Multiplayer vs Singleplayer

      KiloZulu There's a server.cfg option that determines whether uploaded blueprints will be used as pirates. If that's on, you can upload a titan(or 5 copies of it to make it more likely to be chosen) and laugh. At which point you build a titanic drone-carrier. :D
    20. P

      Two logic enhancements that could add a lot of possibilties:

      Perhaps(I heard this suggestion from someone else, but I can't find it in search. I think it was NeonSturm 's idea.) orientation bits could be used for logic. It could allow logic to be compressed immensely.