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    1. Lecic

      Reason for having an interior

      Well, let's see. Visitor said that a cramped, tank-like interior was better than people having no interiors at all. To which you responded with an image macro saying his post was stupid. So, either you didn't even read that post, or you are simply avoiding the question. 2 1mil mass ships will...
    2. Lecic

      Reason for having an interior

      Tell me, Vyor. Why is a solid mass of blocks with a hallway to the core more desirable than nice, large crew quarters, or even ugly, cramped, realistic rooms? I'm legitimately curious.
    3. Lecic

      Reason for having an interior

      ...what? Are you for real? Most people designing interiors already build crew quarters and stations for various systems. A corridor to the core is not an interior. It is a hallway that exists solely because you can't pilot the ship without a hallway to the core. Are you arguing against this...
    4. Lecic

      Bug Turret Dock Extenders failing to work?

      I am attempting to use turret docking extenders to make a dock for my turret, and the box is malfunctioning. The extenders only want to go in one direction past the 7x7x7 starting point, it seems. I have extenders on the x axis 10 longs, extenders on the y axis 4 tall, and on the z axis 8 long...
    5. Lecic

      Pattern Encoder Block—The solution to all our docking problems

      This sounds like an awesome idea. I think we should still be able to set an orientation in a settings on a docking module as well, though, so we can have universal docks with orientations.
    6. Lecic

      Reason for having an interior

      No, it makes the game more creative, because people can design creative interiors and still derive use from them. You don't need to make an interior, you'll just lose out on any buffs manned stations might give you. By your logic, any rules in this game force people to be less creative with...
    7. Lecic

      What Creatures/Aliens and other life forms would you like to see?

      The quadcrab is a test mob that has been in the files for months now. I didn't know you could spawn them in now, though.
    8. Lecic

      Reason for having an interior

      Because an image macro is a great way to prove your point and not make you look like a fool.
    9. Lecic

      Rethinking Weapons Focusing - A partial solution to BSvSS and Turrets

      Yes, that is exactly what I was going for with this!
    10. Lecic

      Rethinking Weapons Focusing - A partial solution to BSvSS and Turrets

      A major problem in game right now is how directed the combat is. Even with core drilling becoming a thing of the past in the future, we still face the problem that most weapons simply don't do damage over a wide range, but focus on a single point. So, I propose a change to weapon focusing...
    11. Lecic

      Broadside weapons?

      Yes, we still really need directional docks.
    12. Lecic

      Rare items to find and trade?

      That'd be yholes, pal.
    13. Lecic

      Adding Commas to integers: From 2147483647 to 2,147,483,647

      There were numerous threads on the old forums about this. And it still rings true. We seriously need this. I haven't done a lot of coding myself (just a few text-based python games), but I don't think it would be that hard to implement.
    14. Lecic

      Suggestion No plain yes/no polls?

      The Space Engineers forums also have this rule, and I think it is a good one. Basically, you cannot make polls that are simply [Yes] and [No] as the answer choices, or similar poll types. The like and comment systems are sufficient in place of yes and no polls.
    15. Lecic

      Simple way of doing mechs

      I'm happy with the levitating vehicle cores we'll be getting. I don't feel like this is a very mech-y game.
    16. Lecic

      Broadside weapons?

      For fixed dock broadsides, couldn't you build the ship so it had firing ports built into the hull, with the broadsides docked inside the ship, so then the main ship's shields would mostly protect the broadsides (except the protruding barrels, but that could be fixed by just giving the broadsides...
    17. Lecic

      internal turrets

      I remember building a tiny turret capable of fitting in the 7x7 default, making a 10x10x7 room at a major corner of my ship, and mounting the little turret to the ceiling. It only had like 3 or 4 AMCs, and I'd just set the range as low as possible so it wouldn't try to target things outside the...
    18. Lecic

      How are we doing energy at the moment?

      There was a lot of innovation early on in reactor designing, but that's fallen away recently because the greatest designs have already been found (A 21^3 box reactor was the 1mil record last time I checked). Space isn't really an issue, because other components like hull aren't very expensive...
    19. Lecic

      space battle video[episode 3 out]

      I'd like to see some battles from the battle perspective of one of the fighter pilots or something. These videos are great. One other thing I'd like to see- a mix of different small craft in videos like the Star Wars one. Instead of just all Y-Bombers, you could also throw in X-Wings and other...
    20. Lecic

      Rare items to find and trade?

      Yholes. Be warned, however... Numrous folks don't 'ppreciate talk 'bout them round these parts.