Search results

    1. Sven_The_Slayer

      Vecordean Fleetworks

      I built one a week ago but scrapped the idea because they are so ugly without hull and missiles are currently useless without enough AMCs to take out shields.
    2. Sven_The_Slayer

      Aceton assimilators (Power Drain)

      I think the point is that the bobby AI doesn\'t know how to use them
    3. Sven_The_Slayer

      Custom AI Factions

      At first I just wanted to set my trade guild and pirates to use different ships but then I got to thinking that's still way to rigid for a game as flexible as Starmade. There are limitless options when it comes to the ships that we build and pilot but few options when it comes to the AI that...
    4. Sven_The_Slayer

      NPC suggestions. Also, use Weekly Challenge board to garner some NPC designs from players.

      We do need a separation between trade guild ships and pirate ships, although a more in customizable AI would be much better. I also don\'t see much point in adding lots of ships to the default cataloged as server admins already have full control over the types of ships that the AI use.
    5. Sven_The_Slayer

      UCS Precision Mining and Salvage Freighters

      The Downloads: Woodchuck: (Does not come with a woodpecker) http://star-made.org/node/10225 Woodpecker: http://star-made.org/node/10224
    6. Sven_The_Slayer

      UCS Precision Mining and Salvage Freighters

      I\'ll probably have the Woodpecker available for download tonight. I like to take my time going over the ships before I upload them to save myself a re-upload if I find anything wrong with it. I\'m going away for Labor Day though so it\'ll be a few days.
    7. Sven_The_Slayer

      UCS Precision Mining and Salvage Freighters

      It took quite a bit of planning to get that 3x3 salvage laser all lined up and routed into the \"batteries\" without having them ever touch. Also no downloads yet, I want to be 100% happy with the ship until I upload so I don\'t have to re-upload it. Since posting this I\'ve already...
    8. Sven_The_Slayer

      UCS Precision Mining and Salvage Freighters

      The UCS (United Colonial Systems) is a conglomerate company founded to colonize the vastness of space. We primarily deal with constructing space faring vessels for the civilian market. These starships include freighters of various design and role and their escort craft. The FR-3748-A2...
    9. Sven_The_Slayer

      United Colonial Corps Shipyards and Fleet

      Download Added for Sparrow : http://star-made.org/node/10135
    10. Sven_The_Slayer

      Turret weapon bug

      The AI even has issues with non SD-BB missiles. I loaded up a pirate ship with only dumb fire rockets and they just fly around aimlessly when they spawn. I\'ve seen them occasionally fire into dead space but that\'s it. I really hope the AI will be upgraded to work with missiles as I would...
    11. Sven_The_Slayer

      Vecordean Fleetworks

      After creating my entry for your contest I found out I needed to go back and refit my Frigate and Gunboat
    12. Sven_The_Slayer

      Aesir Shipyards.

      Pirates would so strip out the mining lasers of that Nidhogg Class Harvester and jam as many AMCs as it could hold
    13. Sven_The_Slayer

      Verkit Industries

      That\'s a fantastic looking little ship, I\'m interested to see what you can do on larger ones.
    14. Sven_The_Slayer

      United Colonial Corps Shipyards and Fleet

      The FTR3-312-1A1 Lark (Long Range Scout Fighter) The Lark, Long Range Scout Fighter was originally designed as the UCCs main assault fighter but it seemed more suited for scouting missions as the large rear facing cockpit could hold more provisions for long journeys but provided a potential...
    15. Sven_The_Slayer

      Build block on station/crash

      I\'ve been having this problem for a few updates now and I really need to upgrade my stations gunports and add more docking bays as they are all full of ships already.
    16. Sven_The_Slayer

      Ship Turning

      Turrets are a must on larger ships but I would like directional thrust so we can make larger ships turn faster. Another addition that would be nice is able to aim weapons and cockpits out the sides/tops/backs of ships so you are not limited to only looking and fighting in one direction.
    17. Sven_The_Slayer

      Navigation bugs - black marker

      Turrets and probably ships docked on your ship show up as black in the nav menu, this is not a bug, unless you mean they still show up black when not piloting your ship.
    18. Sven_The_Slayer

      VFW Ship Design Contest! A winner is YOU!

      Some joker down in prototype department 735 didn\'t think we would notice that he painted one of our standard corvettes yellow and strapped a fantail to the back and expected to pass it off for this lucrative contract. Said employee has since been fired... from one of our spatial artillery...
    19. Sven_The_Slayer

      United Colonial Corps Shipyards and Fleet

      The FTR1-202-1A2 Sparrow (Light Fighter) The Sparrow was custom built to be a support fighter for light capital ships that are not big enough to carry regular sized fighter/interceptors. The A2 was refit with a more capable reactor that doesn\'t fatigue under engine load only. Mass: 20.2...
    20. Sven_The_Slayer

      AI Perimiter blocks

      We don\'t need a new block, we need general improvments to the Bobby AI, like being able to set AI modules to defend/escort specific objects.