yes I tried /repair_sector but now that I looked at that video again I noticed they seem to be in between two sectors so I may need to try to run the command on the next sector over too.
Did anybody have a problem with the previous docking system? It seemed to work fine and now none of my stations turrets are docked, things that obviously fit onto a dock still say they are to large, the default sized docking area is so large now it makes it much harder to place any internal...
I have two turrets on my server that do not exist as entities, they can fire and deal damage but they cannot be shot or targeted. When the AI trade guild comes across them the console is constantly spammed with "[AI] Hidden Entity. Getting new Target" Currently my only fix is to delete the AI...
Beauty in simplicity. These ships all look great and they really do look like they\'ve been produced by a shipyard for a single fleet while still being unique. The trouble I am having is I can\'t figure out how to make my ships not just be different sized versions of each other.
Is there nobody else who would like to see a fully customizable NPC AI system to create depth to any PVE or roleplay servers. I\'ve seen a lot of NPC customization suggestions but none of them expand on the idea of creating more factions then just giving more ships to the current NPCs
I present the UCC ODP-4634-A2 WatchDog (Orbital Defense Platform)
The WatchDog features two Duel-Quad Artillery turrets (these fire 8 AMC shots at once, 4 from each barrel) and 8 standard L5 defense turrets. The WatchDog also has several redundant standalone armor plates protecting it's...
Pirates are not hostile if you are near shops and they will just dirp around and run into you. I\'ve never seen then non hostile outside of buy zones though
Yeah I also subscribe to the realism over game mechanics idea. I would much rather have ships that look like they are fully functional space ships with things like airlocks, corridors, and living accommodations then win any PVP contests, it\'s easy to build shoe boxes filled with guns power and...
\"Sven_the_Slayer\'s UCS Gunboat: Another ship I occasionally confuse for one of my own.\"
That was kind of my goal, even if it\'s not very unique, most of the other entries are amazing so I probably wouldn\'t even be able to come up with anything new or interesting for a second entry.
It\'s a very basic \"Crate\" I made to get \"Bulk Shipments\" in on my server, when you buy a mass of shields or power they come in a crate like this. Also the crate shown in the picture is not the same as the one that comes with the download, it\'s been slightly updated.
Yeah I really like doing both military and civilian. The Military ship design is very rigid, it\'s all about armor, shields and firepower, they have to be killing machines. When building civilian ships I get to try and be more creative, more artistic (something I struggle with) and I don\'t...
Yeah the current ship upload system on the site is such a mess, what with people just re-uploading heldtech ships and the default Isanth over and over again, ships are also not tied to our accounts so we cannot delete, update or search based on creator so there really isn\'t a good resource for...
I am better at industrial over organic, and these ship do really have a nice alien aesthetic to them. I really hope for custom AI NPC factions so we can have hostile aliens flying around in addition to pirates and whatnot.
I\'m not sure how many resources should go into always checking to see if a ship is sealed from space, and I\'m not sure how much requiring life support will actually encourage interior design. Flying shoebox full of weapons will always be the easiest and most PVP friendly design then if you...
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