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    1. Lecic

      ColoredSystemBlocks

      Are you kidding me? Small ships need armor a hell of a lot more than a battleship, which has shields as the main protector. 1000 EHP is a lot more useful when you're fighting ships that do 50 damage a shot as opposed to 5000. Also, it's quite easy to partially hull a permajammed & cloaked...
    2. Lecic

      StarSide Blood and Steel Tournament

      It's not like Sven was the only person using logic seekers. Spartan-089 was as well. The logic swarmers have the major flaw of being nearly worthless as long as you keep the station between you and the swarmer, anyway.
    3. Lecic

      Asteroid Fields/Nebulas etc.

      Real nebulae are not as dense as they look. The procedural nebulae backgrounds we already have are probably more accurate for what being inside a nebulae would be like. Plus, nebulae are just clouds of dust, mainly hydrogen. Why would they lower your shields or power regen? I don't see why...
    4. Lecic

      AI Weapons Control Computer

      Yeah, but you could already do that with logic. Plus, think off all the space you'd have to take away from shields to make that massive amount of weapons any good.
    5. Lecic

      Faction Ranks, Transparent letters and WEDGE Docking?

      No. Factions should be able to create their own ranks and duties of said ranks. You can make the text on display blocks go off the edge of the display block, allowing you to put text on non-display block surfaces. For example. I made a HUD with this trick for a fighter cockpit, complete with...
    6. Lecic

      better Galaxys

      We already have wormholes and binary star systems, actually. Schema said gas giants were definitely something he could add but has yet to because they'd be completely useless in the current game. Most of this stuff has been suggested numerous times. Smarter planetary design would be nice...
    7. Lecic

      Scale Weapon Cooldown by group size

      You'd still be able to build a weapon that is just a big rocket launcher with engines. It's just that currently, every ship is basically a rocket launcher with engines.
    8. Lecic

      More methods of propulsion

      Some of these sound like when overdrive was broken, had no limit, and you only needed 1/100 mass for 100% efficiency, letting you build ships that could go, like, 3000% overdrive. Anyway, I think we've got a decent amount of propulsion methods right now (thrusters, overdrive, push engines, and...
    9. Lecic

      Scale Weapon Cooldown by group size

      It's more of a "why aren't super massive guns practical in real life" than "I could totally slap a cannon on my smart car" IRL, a larger weapon becomes harder and harder to maintain. This is sort of simulating that without making waffleboards gods. Building a super weapon would definitely...
    10. Lecic

      Scale Weapon Cooldown by group size

      Where you here for the horror that was age of waffleguns? Judging by your account age, no. Let me educate you on them. Do you find current combat to be laggy, with blocks getting destroyed in large quantities of blocks being destroyed at once by the three or four punch/pierce rapid cannons or...
    11. Lecic

      Resource name changes?

      Use http://bugs.star-made.org/
    12. Lecic

      The Thryn [Recruitment Limited]

      Declined. Reason- Untruthfulness about past factions. http://starmadedock.net/threads/the-lazarus-imperium-join-the-greatest-empire-of-starmade-today.64/page-12#post-30368 http://starmadedock.net/threads/starfleet-still-boldly-going-recruiting.1610/page-3#post-30680 The Lazarus Imperium and...
    13. Lecic

      NOT a turrets share all shields thread (Alternative ideas)

      I like option 2. It allows people to sacrifice their own shields to make their turrets stronger, without needing to make the turrets huge.
    14. Lecic

      Faction Modules. how do you break them?

      I believe the Beam Rifle and Rocket Launcher are powerful enough to deal damage to the faction module. Laser pistol is not. Beam/Pulse is decent at taking out faction modules with relatively few blocks and without destroying all the blocks around the module, but it has a 30 second reload time...
    15. Lecic

      Turrets (for planet base)

      Did you try turning the AI off and back on again?
    16. Lecic

      Question about Ion's defensive effect...

      It doesn't increase your recharge rate, functionally or effectively. It just applies an armor rating to your shields.
    17. Lecic

      Shields and turrets

      That's not a bad thing. The bad thing is there there's no weakpoints in it. If you design a system with no weakpoints to it in a game, it becomes OVERPOWERED. Disregard how designing something with weakpoints in it in real life is a stupid idea. Look at it solely through the lens of balancing a...
    18. Lecic

      Resource name changes?

      This name change seems rather pointless to me. Calbiri, do you know why this was done?
    19. Lecic

      Give Beams and Cannons an innate "Blast-radius"

      I would love to see this in the game, alongside increasing projectile size/beam thickness depending on damage.
    20. Lecic

      Shields and turrets

      You know what kind of ships people are going to build with shielded turrets? They're going to build flat-topped ships that can fit lots of turrets that can turn a whole 360*. You don't need to see the enemy, because you have AI that can do it for you coating your ship, at around half of them...