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    1. Sven_The_Slayer

      Single Player Survival Mode

      I've heard factories will be able to be placed on a "flag ship". I have no idea what will constitute a flagship though
    2. Sven_The_Slayer

      Salvage Beams - Completely Broken?

      The biggest problem here is people are comparing the old system they are used to to the new system. Takes to much power? Well before it took to little power and was unbalanced/ way to easy to create planet eating ships Eats to slowly? Add longer arrays Don't like that it salvages in bursts...
    3. Sven_The_Slayer

      The Faction Block is all you need to break in order to neutralize a pirate station. Some of the...

      The Faction Block is all you need to break in order to neutralize a pirate station. Some of the stations have heavy shields and hard to find faction blocks so this is no small task.
    4. Sven_The_Slayer

      For our StarMade YouTubers

      I need to light a fire under my posterior and put some more videos together, I recorded one five or six times already and it hasn't been up to par yet.
    5. Sven_The_Slayer

      How do I remove a planet?

      There is a command /populate_sector i believe. It might be able to respawn a planet if a planet is supposed to be there but was destroyed.
    6. Sven_The_Slayer

      Help the newbie please! Why am I dying?

      Not to mention the fact that the missiles fired from alpha are invisible unless you are in the same sector as it. Which if you are a new player you are probably not running straight for a pirate station. We also really need a new feature to be added. When a missile is fired at you there needs...
    7. Sven_The_Slayer

      Newly-spawned players should spawn with more items

      Servers can already set up how many credits a player starts with and making a spawn shop have a full inventory isn't that big of a problem so what your talking about seems more of a server problem and not a game problem. It should be up to the servers if they want to be noob friendly or not...
    8. Sven_The_Slayer

      Single Player Survival Mode

      I'm more leaning for the "we need another way to either obtain stations or money for stations" I have a survival universe. I only craft what I need for my ships/home base and I have nothing I am willing to sell because I might be shooting myself in the foot later when I want to craft...
    9. Sven_The_Slayer

      Clarifying med-scale power generators.

      It's also not known to all that there is no dimensional bonus until you have a reactor at least 9 long. 8 individual reactors is better than any combination where any two or more of those 8 reactors touch. This only really matters though if you build tiny ships, which most people don't.
    10. Sven_The_Slayer

      Single Player Survival Mode

      Not my point, without shops you have no way to get credits, without credits you cannot refurbish or spawn new stations.
    11. Sven_The_Slayer

      Single Player Survival Mode

      So no shops.... how do you build stations?
    12. Sven_The_Slayer

      Clarifying med-scale power generators.

      There is no difference if a power generator is 100 meters long or three arms 33 meters each + center block. The both produce the same power output.
    13. Sven_The_Slayer

      Radar jamming ship destroyed by hulk missile?

      From what I understand is that AI will maintain a lock on you if you activate the jammer once targeted. Turrets will also shoot at you when you are jamming but they have a huge penalty to accuracy. I know on at least on of the occasions I was killed by the hulk missile my jamming system had...
    14. Sven_The_Slayer

      A scalable mathematical model for ship classification

      How about metor, bigger than core, smaller than asteroid
    15. Sven_The_Slayer

      (quick question) What's next again, remind me?

      Seeing as how the rail system will probably be an extension of the current dock system I imagine it's more a method to move docked entities around, possibly from one docking module to another.
    16. Sven_The_Slayer

      A scalable mathematical model for ship classification

      Seeing as how this doesn't try to force any "this is a frigate, this is a destroyer, this is a cruiser" on you I can't say I have any objections to this system, all it does is add very basic massed based additions to your naming conventions/ descriptions and a way to have a basic comparison...
    17. Sven_The_Slayer

      how to make missile defence?

      Let me check. Deletes server.cfg updates game to latest version runs game to create new server.cfg checks MISSILE_DEFENSE_FRIENDLY_FIRE = true //can shoot down own or missiles from own faction It is in fact still set to default to on. Somebody had to have changed it.
    18. Sven_The_Slayer

      (quick question) What's next again, remind me?

      Shipyards with the ability to repair ships back to original spec should take care of turret maintenance.
    19. Sven_The_Slayer

      (quick question) What's next again, remind me?

      I hope the rail system works with logic and has destinations that when activated will basically call the rail to it, then we can finally have real elevators on ships.
    20. Sven_The_Slayer

      Dimension setting for advanced buildmode?

      Setting it to high and placing to many blocks may cause issues. I can place 50x50x50 cubes of hull but I had to go grab a sandwich while the computer catches up.