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    1. Sven_The_Slayer

      United Colonial Systems Shipwright

      Just a group shot of my salvage fleet. I have a few tweaks to do on the woodchuck/axe and woodpecker/chisel. I want to see if I can viably give them rapid salvage beams without messing up their aesthetics. The hatchet has been equipped with rapid salvage, traded the cannons for beams and...
    2. Sven_The_Slayer

      United Colonial Systems Shipwright

      It looks great from every angle except dead on sideways it's a bit boxy... but tanky looking ships is kind of my signature so its not an issue in my eyes. There just wasn't really anywhere else I could cut or add anything to change the profile. The mushroom fleet crew might actually like this...
    3. Sven_The_Slayer

      United Colonial Systems Shipwright

      In need of a good sturdy salvager that can go places many other ships can't and do the jobs not suited for the more civil work horses we at the UCS have developed what is only refereed to as a "Siege Salvager" This combat harvester is designed with two things in mind, salvage and being...
    4. Sven_The_Slayer

      Why do Missile/Pulse Weapons destroy docked cores inside the ship?

      Yes I am sure, the actually amount inflicted on a per block basis is way more than the weapon should be capable of dealing.
    5. Sven_The_Slayer

      Why do Missile/Pulse Weapons destroy docked cores inside the ship?

      Yeah I agree it but it's not up to testers to decide priority... Ah and nukes are really buggy as well, they were supposed to be nerfed but still deal much more damage than they should.
    6. Sven_The_Slayer

      Why do Missile/Pulse Weapons destroy docked cores inside the ship?

      http://bugs.star-made.org/issues/1051
    7. Sven_The_Slayer

      Viability and shape of dangerous stealth ships?

      Here's my stealth ships, they are fairly old so no new shields or weapons yet, not sure about their combat viability.
    8. Sven_The_Slayer

      block hp increase, since shields are hard to make

      It's already been stated that weapons cannot go any lower. The smallest combo gun, cannon+cannon deals one damage per shot, weapons cannot go any lower. The argument here is hull needs to be stronger because shields are hard to get, this really isn't intended to be true. There are two bugs...
    9. Sven_The_Slayer

      Logic Help

    10. Sven_The_Slayer

      Trouble With Server on Steam

      Inside the Stardmade directory should be "StarMade-dedicated-server-windows.bat" that should bypass the normal starter and start the dedicated server directly.
    11. Sven_The_Slayer

      camera block

      That functionality is currently not in the game. If you sit on a wedge before entering a computer you should exit the computer and already be sitting, if you place several computers in front of that seat you should be able to transfer between them while the ship is flying with little...
    12. Sven_The_Slayer

      [Closed] Utility Spaceship contest - (Salvage, Repair, PowerSupply, etc.)

      I got lucky and found an ice planet that has both Sertise and Rammet on more than one plate so I had more than enough shields to outfit my new harvester. I set out last night into the black and she is performing admirably on her shakedown cruise, I am still sorting out some of the bugs in the...
    13. Sven_The_Slayer

      Steam Version

      Both options have free and paid models. There currently is no difference between the two but that may change in the future. The steam version gives you access to steam overlays as well as all other steam features in game. If you don't use steam that may not be appealing so you can just use...
    14. Sven_The_Slayer

      Give Pulse-Master some love!

      Pulse weapons sure does need some love, Lancake and I have discussed it at least once and we came up with a big no idea.
    15. Sven_The_Slayer

      United Colonial Systems Shipwright

      Introducing the Newest ship in the Mining Fleet She's a light salvage frigate with all the usual UCS accoutrements. While not technically a combat salvager she is a UCS ship and therefore is built like a tank and the duel mode cutting lasers are nothing to scoff at. She's also equipped...
    16. Sven_The_Slayer

      camera block

      Players can enter any weapon computer and gain control of that system. To be effective the computer will have to be placed somewhere you can see and shoot.
    17. Sven_The_Slayer

      Heat Sinks

      The heat radiates from those panels I pointed out.
    18. Sven_The_Slayer

      block hp increase, since shields are hard to make

      I am wholly against a second shield (structural integrity field) based on armor. I have been a supporter of the localized HP/Armor bonus for armor blocks though so you actually get more benefit from layered armor over there just being more of it. I also wouldn't mind it being a little less...
    19. Sven_The_Slayer

      Pirate Stations Everywhere! (AKA Steep learning curve)

      That's just the nature of the procedural generation beast. I started a new universe as I had already cheated quite a bit in my "legit" play-through. In this new universe I have only seen two pirate stations so far and no raiding parties. The only problem I have now is blue asteroids are so...
    20. Sven_The_Slayer

      Heat Sinks

      I've actually had that same argument before and was proven wrong. Heat-sinks do work in space they are just not the conventional heat-sinks we are used to. The ISS has heat-sinks. See those big flat panels running perpendicular to the solar panels? Those are heat-sinks. On topic: I...