Search results

    1. Keptick

      Damage Beams still using too much power???

      Yea, I wasn't too sure either. I think that it fire for around 5 seconds? I didn't factor that in. You're right, it's higher than missile/beam.
    2. Keptick

      Damage Beams still using too much power???

      If I remember correctly, beam/pulse does the equivalent of 45 seconds of damage in a single cycle. So that also means that it consumes power for that amount of damage, so 450*[amount of weapon modules in the system]= power consumption for a single burst. In addition, each additional output will...
    3. Keptick

      OOB Megapolis Competition

      The new (yet to be released) starter station ;)
    4. Keptick

      Implemented Force field blocks

      Done :P
    5. Keptick

      Read by Council Cores as multi block structures in larger ships

      But... why? The only use of the core is to be the initial block to build a ship and it's control point. Shooting the core doesn't do anything since the HP system was implemented.
    6. Keptick

      StarSide Blood and Steel: Season 2

      Accurate statement lmao
    7. Keptick

      Recognized by Council weapon's shot size and spreadings damage.

      There's the argument that it would be too performance intensive because the explosiom system uses a lot of ram. But seriously, I'm pretty sure that it would still be better than rendering a million projectiles at once and their different hits. Honestly, I think that ram consumption really...
    8. Keptick

      StarSide Blood and Steel: Season 2

      Ahahaha that's a brilliant combo. So he could basically overdrive himself all over without fear of anything slowing him down. Conveniently that also enabled him to dictate engagement ranges and use his weapons at their optimal range (what were the weapons btw?).
    9. Keptick

      StarSide Blood and Steel: Season 2

      I didn't watch the matches, but from what I understand you used SPEED as your main defense? Dayum, can't say I ever considered that :O
    10. Keptick

      New Contest? Cargo Haulers

      Where did you see that the trading guild would only have one type of ship??? O_o
    11. Keptick

      Game Balance Suggestions

      Split the mass enhancer config between turret docks and rails. The reason being that turrets and rails both require different balancing when it comes to enhancers, but it's impossible to do right now. For example, increasing the mass allowance of enhancers to allow greater rail contraptions...
    12. Keptick

      Disable Ion/overdrive effect for lock ons

      Armor tank your ship: Watch as they waste all their power firing alpha anti-shield weapons at you, and don't even come close to scratching your GLORIOUS armor tank. All while you're unleashing fury on their over-shielded and under-armored asses. Seriously... if you know that the focus of your...
    13. Keptick

      Charon 2.0 - A WIP super titan [Update 5 : new medium turret]

      I'M WORKING OK! THESE THINGS TAKE TIME! Ok seriously though, work on the systems is going well, I got an other large area done today. Here's just a little part of it: And now moving on to this: Shouldn't be too bad, most of it is done already.
    14. Keptick

      The ultimate drone R&D thread

      With how derpy collisions can be, I don't think it'll work... It'd be freaking awesome if it did though!
    15. Keptick

      The ultimate drone R&D thread

      Hey guys, with magnetic docking it should be totally possible to make drone rack auto-loaders on stations! Also, if your racks are extrnal you can make a clever use of area triggers to trigger the undocking of the drones, meaning that you won't even have to manually hook up any wireless logic...
    16. Keptick

      Charon 2.0 - A WIP super titan [Update 5 : new medium turret]

      In case anyone was wondering how I made the automatic doors on the ship, here you go: http://starmadedock.net/content/automatic-door-logic.3731/ I also just finished school, so I'll try to get a bit of work done on Charon :D
    17. Keptick

      Power changes are ridiculous and broken

      You can fit an entire solar system in like.... 20x20x20 (or less)
    18. Keptick

      So i tried to make a drone launcher....

      You need to use logic to fire it. That way you can also have the entire undocking/pushing sequence done with a single click.
    19. Keptick

      How's the community in this game?

      Wait seriously??? Ok, I have toes to step on.
    20. Keptick

      So i tried to make a drone launcher....

      Beam/cannon/push or cannon/cannon/push usually does the trick :D Push pulse (the weapon, not damage pulse with push effect) is bugged I believe, it doesn't actually push anything from what I heard.