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    1. Keptick

      Fix or Remove Docked Thrust

      Agreed with the OP, the current situation is kinda ridiculous. It just leads to unbalance and higher chances of collision lag... Hopefully it'll be fixed soon.
    2. Keptick

      Would you be okay with a game engine change for Starmade?

      What you're experiencing isn't the norm, especially not with your computer specs. For example, Crusade has a similar machine and can run the game no problem, even around very large ships (1km+ lenght). He even turned on supersampling (4k) and could still get 60+ fps looking at my 1.3km long...
    3. Keptick

      Mb is deeply unbalanced

      You mentioned that the thrust mechanic change buffed missiles a lot. Isn't the speed dependent on the base server speed? Afaik that didn't change...
    4. Keptick

      Quick placement of turrets

      That's something we talked of with the devs in the previous council term. They said that something would definitely be implemented down the road, but I don't think that there are plans for it currently (not a top priority). It'd be something like assigning a turret blueprint to a dock and it'd...
    5. Keptick

      Criss' Thread

      There won't be an update this week, for obvious reasons (and it was said in the news).
    6. Keptick

      Admin ability: set entity godmode

      Yea, the shops already do that, so it shouldn't be too hard to implement either.
    7. Keptick

      Enemy bases in claimed territory should drain faction points.

      Well sure, you can use the debug menu or find some other shaddy way. Otherwise, unless you go through every solar system on the map and look at every station (which would be tedious as hell), you won't find it. Especially if it's called "unknown station" or some other generic in-game name.
    8. Keptick

      Beams or Cannons for block destruction?

      Pierce applies a certain percentage of the damage to blocks in a line. So for example (fake numbers) it'd do 100%, 80%, 60%, 40%, 20% damage to 5 aligned blocks. The advantage of this is that it can damage and potentially destroy blocks without having to destroy the block in front, unlike...
    9. Keptick

      Enemy bases in claimed territory should drain faction points.

      omfg yes, how did no one think of this before!!! It's so simple, yet it'd work so well. Thst way it'd be possible to siege other other factions, and a failure to respond would mean a loss of faction points. Just to add, it should be impossible to make a homebase in territory claimed by an other...
    10. Keptick

      Admin ability: set entity godmode

      This should already be in the game. A very needed feature. +1
    11. Keptick

      Beams or Cannons for block destruction?

      In addition to what AtraUnam said, you must also consider the range difference between cannons and beams. Beams have half the range of cannons, but are a hitscan weapon (instahit), making it much easier to aim with beams, especially if you're zipping around. It's also worth noting that...
    12. Keptick

      Is slow travel a contributing factor to the decline of PvP?

      The decline with PvP has more to do with ship production than travel imo. People have always liked to get set up unecessarily far away. Remember back when jump drives didn't exist? It would take 20-30 minutes of flying in a straight line to get to enemy/friendly bases. When jump drives were...
    13. Keptick

      Planned crewing mechanics?

      I'm guessing you could just hide stairs for the crew to use. In addition, it's always a good idea to have emergency stairs in case the elevator breaks :P
    14. Keptick

      End of CIR Term 1

      o_O that's probably not intended behavior, sounds more like a bug or oversight to me.
    15. Keptick

      Why power reactor module formula is not something like the power capacitor formula ?

      Straight lines aren't the most efficient way of doing it, far from it. Ideally you'd want a cross (+ shape thingy) that extends as much in each direction as you can. Then you keep adding those multidirectional crosses until you reach the soft cap. Making sure that they don't intersect or touch...
    16. Keptick

      How long will it be before we see the first stick carrier?

      "hue hue hue look at dat uggly doomcube, let's blow it up" *Doomcube starts decomposing into smaller cubes* "WHAT THE F" I want one.
    17. Keptick

      What I Miss Most from Minecraft

      One word: Crew. And also NPC populations in general (on planets, stations, etc...)
    18. Keptick

      Criss' Thread

      You could have it only destructible in sp. Maybe with a scripted event like the person you were replaying to was suggesting. Tbh though, I wouldn't recommend it. Getting spawn killed by pirates is very very uncool, and it'd make it way too easy to navigate the station's secrets just by digging...
    19. Keptick

      Dev Blog : December 23rd 2015

      Soon?
    20. Keptick

      The ultimate drone R&D thread

      Waaait, do rail dockers send out a logic signal when they're docked onto something? Also, someone here has peobably tested this already; Is it possible to simply use a shipyard repair mode to replenish drones?