Cloaking without jamming is worthless, yeah. I wouldn't mind cloaking also coming with automatic jamming. The way the OP is worded sounded like the standalone jamming system would be completely removed, is all.
Combining cloaking and jamming into a single system is... a horrible idea. Seriously. A lot of ships use jamming for a tactical advantage, at the cost of requiring higher power gen. Cloaking is for full on stealth. Jamming is for partial stealth, and combining them ruins a lot of fair and...
We're getting better AI in the future, including potentially using LUA to create custom AIs. At least, that was originally planned maybe a year and a half ago. No clue if it's still coming.
The ring is not for tricking AI and lock-ons, unlike a certain ring shaped structure another faction built. It's mostly decorative, but it's also a very nice turret platform.
There's not really any mini-games only servers atm, though SS has skid racing. You could always host your own minigame server. Coreball, droppers, and skid racers are really the only minigames out there I can think of, though.
So... overdrive?
Correct me if I'm wrong, but doesn't it already do this? It moves you into the same position between sectors. That's how you can do things like jump inside the core of a planet.
It IS the option of the player. Change the configs, talk to server owners or host your own server if you want it to be in multiplayer. The default config is the way it is to promote people staying near the center of the galaxy so they actually fight eachother.
Also, large factions have no...
Literally the only reason to leave the starter galaxy is to get away from everyone else. That comes with some downsides. Deal with it. If you don't like it, disable it in your config, or convince a server owner to change it.
If you think going two systems away is far, do I have some bad news for you.
If you find your jump drive is slow, add more jump drive modules. It's as simple as that.
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