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    1. SmilingDemon

      Bug SocketTimeoutException: Read Timed Out

      You did not suplly much information there! OperatingSystem? Java version? Where did you place the launcher ? (Maybe a problem with administrator permissions ?) Does it work with the v9 launcher at the same location ?
    2. SmilingDemon

      Latest Update: Shop restock fixed?

      @jayman38 .. you do know that you can relocate were you spawn with the help of the "undeathinator" block ?
    3. SmilingDemon

      Starmade Trailer Ship Submissions

      @Antezscar and @Zeno9141 .. i was only commenting on the practicality of a vote on 300+ entries (of which one is mine!) and i think variety can be shown more easily by choosing the apropiate builds that fit the flow of the trailer! But to be honest .. i have no idea what is required for the...
    4. SmilingDemon

      Starmade Trailer Ship Submissions

      My opinion would be to simply choose those builds that fit the cinematics of the trailer and not hassle with voting on 300+ things! After all what would a big movie looks like if everyone would vote on the main actors or the story ??
    5. SmilingDemon

      Demons ship graveyard

      @NuclearFun ... lol .. my thought exactly ... its a shame that they used this beautyfull design almost always in that fashion!
    6. SmilingDemon

      G´Quan Narn Heavy Cruiser 1.0

      This is a as good as i could make it replic of the Narn main warship from the Babylon 5 TV show. At least as good as possible with blurry 20 year old internet pictures ;) There is a lot of space left. It can move, fire weapons dock fighter but it is not made for fighting .. it only should...
    7. SmilingDemon

      Demons ship graveyard

      About those 2 weeks ... i decided to have it done as far as it is now and wait for further inspiration ;) As soon as it is aproved by a mod you can find it here: http://starmadedock.net/content/g%C2%B4quan-narn-heavy-cruiser.1209/
    8. SmilingDemon

      Thrust Mechanics Explained

      @Vanhelzing Only because he "adressed" it, makes me agree with him :P .. i would simply be more comfortable with beeing able to manouver a capital ship (of which i most likely wont build one, cause i do not buid that big ;) ) into a orbital position or something like that.
    9. SmilingDemon

      Thrust Mechanics Explained

      Gates : I do not like the idea of getting propelled somewhere and beeing scraped on arival, because someone thought it a fun idea to reduce the receiver to a 1 Block Ring! Make the sending gate size related and the receiver some kind of targeting beacon for the first gate to open a hole in...
    10. SmilingDemon

      Demons ship graveyard

      So .. work is going slooooooow ;) added more interiors a proper amount of crew accommodations a hall for storage and spare parts Medbay with medical supply storage and OP .... cantina ;) And some holding cells Door and airlock logic is in the works ... and than it is...
    11. SmilingDemon

      Cannon/Cannon Not Functioning Properly

      Sounds correct! .. the second Cannon and all of its cannon blocks support the first cannon cpu and therefore doesn´t fire itself!
    12. SmilingDemon

      CLOSED* CONTEST: Default Stations Submission

      You did missunderstood that! .. Its about Benchs new StarMade Trailer and the ships and stuff to show up in that!
    13. SmilingDemon

      Demons ship graveyard

      OK .. i have done work on the inside! Even if i have no idea how it should look except the the Bridge. Here we go: Hallway with intersections and door Bridge in normal light And in battlelight red The hangar room with two docks And a docked Frazi Fighter (Ok .. i do not know if they...
    14. SmilingDemon

      Demons ship graveyard

      Problem is that that would require a bigger ship! I do not want to make it rely on switched docking behavior=off. And the minimum docking size would break the plan! I can´t remember to have the cruiser deploy mines in the series .. so maybe on the outside under the rear hull ... ... yeah...
    15. SmilingDemon

      Demons ship graveyard

      @Farel17 - The Heavy Narn Cruiser doesn´t use Turrets. Only those two big laser cannons on the front and minelayers (which we do not have in the game). I am working on the interior now. I will post pictures after i have a few rooms designed to show.
    16. SmilingDemon

      CLOSED* CONTEST: Default Stations Submission

      as he said ... backup glitch i guess :p @scagjmboy45 get well soon.
    17. SmilingDemon

      Ultimate Ship Building Process!

      I thought of it ... but i thought it to be pointless to do it for each new ship anew ! Now consider how dumb i feel to not have thought of saving a ship template with prebuild stuff :P @tenk11kamikaza great work ! i love it ;)
    18. SmilingDemon

      Demons ship graveyard

      Continuing with details on the hull and a bit of lighting Front view over the main guns to the reactor thing Closer look through the area behind the guns Front part view from the bottom And a rear view of the Engines I am mostly out of ideas what to do next on the outside ... the...
    19. SmilingDemon

      Tradestation - Small Update to Door Logic, Color Coding

      Increased the closing time of all doors. Added a bit of color coding to lower docking pad. Checked on decoration with the new textures.
    20. SmilingDemon

      Make small arms penetrate shields

      Sense or not is not important. You always can come up with the explanation why it works later (after all die someone yet explained why blocks are able of space trabel ;) ? ) Importend is if it is a entertaining and useful game feature! ... I would say it would be if a hand held weapon of some...