You did not suplly much information there!
OperatingSystem? Java version?
Where did you place the launcher ? (Maybe a problem with administrator permissions ?)
Does it work with the v9 launcher at the same location ?
@Antezscar and @Zeno9141 .. i was only commenting on the practicality of a vote on 300+ entries (of which one is mine!) and i think variety can be shown more easily by choosing the apropiate builds that fit the flow of the trailer!
But to be honest .. i have no idea what is required for the...
My opinion would be to simply choose those builds that fit the cinematics of the trailer and not hassle with voting on 300+ things!
After all what would a big movie looks like if everyone would vote on the main actors or the story ??
This is a as good as i could make it replic of the Narn main warship from the Babylon 5 TV show. At least as good as possible with blurry 20 year old internet pictures ;)
There is a lot of space left. It can move, fire weapons dock fighter but it is not made for fighting .. it only should...
About those 2 weeks ... i decided to have it done as far as it is now and wait for further inspiration ;)
As soon as it is aproved by a mod you can find it here:
http://starmadedock.net/content/g%C2%B4quan-narn-heavy-cruiser.1209/
@Vanhelzing Only because he "adressed" it, makes me agree with him :P .. i would simply be more comfortable with beeing able to manouver a capital ship (of which i most likely wont build one, cause i do not buid that big ;) ) into a orbital position or something like that.
Gates :
I do not like the idea of getting propelled somewhere and beeing scraped on arival, because someone thought it a fun idea to reduce the receiver to a 1 Block Ring!
Make the sending gate size related and the receiver some kind of targeting beacon for the first gate to open a hole in...
So .. work is going slooooooow ;)
added more interiors
a proper amount of crew accommodations
a hall for storage and spare parts
Medbay with medical supply storage and OP
.... cantina ;)
And some holding cells
Door and airlock logic is in the works ... and than it is...
OK .. i have done work on the inside!
Even if i have no idea how it should look except the the Bridge.
Here we go: Hallway with intersections and door
Bridge in normal light
And in battlelight red
The hangar room with two docks
And a docked Frazi Fighter (Ok .. i do not know if they...
Problem is that that would require a bigger ship!
I do not want to make it rely on switched docking behavior=off. And the minimum docking size would break the plan!
I can´t remember to have the cruiser deploy mines in the series .. so maybe on the outside under the rear hull ...
... yeah...
@Farel17 - The Heavy Narn Cruiser doesn´t use Turrets. Only those two big laser cannons on the front and minelayers (which we do not have in the game). I am working on the interior now.
I will post pictures after i have a few rooms designed to show.
I thought of it ... but i thought it to be pointless to do it for each new ship anew !
Now consider how dumb i feel to not have thought of saving a ship template with prebuild stuff :P
@tenk11kamikaza great work ! i love it ;)
Continuing with details on the hull and a bit of lighting
Front view over the main guns to the reactor thing
Closer look through the area behind the guns
Front part view from the bottom
And a rear view of the Engines
I am mostly out of ideas what to do next on the outside ... the...
Sense or not is not important. You always can come up with the explanation why it works later (after all die someone yet explained why blocks are able of space trabel ;) ? )
Importend is if it is a entertaining and useful game feature! ... I would say it would be if a hand held weapon of some...
This site uses cookies to help personalise content, tailor your experience and to keep you logged in if you register.
By continuing to use this site, you are consenting to our use of cookies.