Search results

    1. jayman38

      New slave selection mode

      I suggest an addition to the Shift-V functionality. Current: Shift-V: Select All Like Blocks in a group Shift-V again: Deselect All Like Blocks in a group Proposed: Shift-V the first time: Select All Like Blocks of any color in a group Shift-V a second time: Deselect All Shift-V a third...
    2. jayman38

      New Logic Block Functions (No new blocks!)

      Ideas for Power Reactor Use: light that shows Maximum power available Power loss warning flasher drop non-critical systems offline until power tops off at 99% again. Activate the jump drive when power reaches 99% Set maximum thrust to 50% as long as main power is less than 99%. (Thrust setting...
    3. jayman38

      SPAS: Starmade Players Against Silence - we need sound and music!

      Can you make this work? http://jflac.sourceforge.net/ Edit: And for Ogg Vorbis: http://www.jcraft.com/jorbis/
    4. jayman38

      Multiple Spawn Points

      I don't know if this can be a good thing in the default game (lots and lots of opportunity for griefing and other forms of abuse), but ship-mounted warpgates would be a lot of fun for a lot of different minigames, lag and structure-registration failures notwithstanding. I'm thinking galactic...
    5. jayman38

      Custom Helmets

      I went on a brief internet fact search regarding this subject. I am now scarred for life. At least I learned not to use a substance called "Black Salve". Learn a new fact every day. (But there has to be less traumatic ways to learn!)
    6. jayman38

      Logic Gate Fiesta [Release]

      Super contribution!
    7. jayman38

      Multi-tick!

      Yes to multi-tick limits. No to keeping sectors loaded. Bad idea, especially since the devs want get a lot of people at once on a single server.
    8. jayman38

      Astronaut built-in jetpack, controls like ship, as fast as core.

      Me? I've spawned into my SP server and the immediate navigation "mode" can be either way (yaw vs. roll), and I generally shut down and start up with my astronaut in space, not in a structure. All my nearby ships are normally kept completely still.
    9. jayman38

      How do I make an activator block reset itself?

      I think we're gonna need to see what logic you are trying to build. If we give you the answer, it might turn off the rest of the logic sequence when the activation switch is reset, which may or may not be what you want. In short, you add a not block and a delay block. Step 0. Keep the...
    10. jayman38

      Hull Plate

      I voted old. It sounds like simply a variation on the old half-block/block-slab idea. Plus, it'll inspire lots of bizarre ship designs with floating, isolated, single blocks for maximized armor. I'm gradually warming up to the idea of blocks being half the size they are now. In the original...
    11. jayman38

      Do you guys know any good servers to play in??

      I recommend you search for the MushroomFleet server. From what I've read, all positive-numbered sectors on their server are build-mode only without PvP. As long as you stay in the "positive" side of MushroomFleet's universe, you should not get harassed.
    12. jayman38

      How big should I make my ship?

      It is said that if you can make a decent-looking small ship (less than about 50 blocks on a side?), you can make anything. I recommend you start small and do multiple small ships (fighters and shuttles) to get some good limited-size building practice. On a personal note, something that helped me...
    13. jayman38

      Solutons to discourage gigantism?

      I guess you'll need to have lots of internal space in your borg cube. Nevertheless, the 70% is just an idea and kind of runs counter to Schema's desire to keep the game as open to creativity as possible. Maybe if a fill percentage is ever implemented, maybe it could be server-configurable with a...
    14. jayman38

      Astronaut built-in jetpack, controls like ship, as fast as core.

      On my game, astronaut mouse-turning navigation is random. Sometimes when I move the mouse side to side, it rolls my astronaut, so that I am navigating like in Elite (tm) (rotating around the astronaut's Z axis). Other times, I turn in place (rotating around the astronaut's Y axis). I just...
    15. jayman38

      Solutons to discourage gigantism?

      Correct. It's a deathtadpole. *ducks*
    16. jayman38

      Weapons Kick

      For years, I've wanted to see my feet in fps. Forget everything else. No feet = nightmare mode. :p After I can see my astronaut's feet, hands are fine. Instead of holding a pistol I'd like to see a wrist device on a fully-spacesuited arm. Different devices (weapons, salvage, marker beam, etc.)...
    17. jayman38

      "glow" effect when blocks are harvested

      Anybody ever play "Hostile Waters: Anteaus Rising"? Just me? Yeah, I want my personal salvage beam to look like that. (4m 36s) Warning: video contains harsh language.
    18. jayman38

      Solutons to discourage gigantism?

      @NeonSturm may be referring to the volume in relation to the ship's overall bounding box dimensions, not the actual ship. For instance, even a fairly boxy-looking, non-deathcube ship will only occupy an average of 50% of its bounding box volume. Neon, can you confirm?
    19. jayman38

      Make salvage module scaling linear (and nerf single blocks)

      It sounds like the slave weapon slot on salvage systems simply needs to be removed. Then you can't link anything to your salvage array to increase performance. Sadly, you would also lose the ability to create "shotgun" salvage beams. Maybe that could become the new normal salvage beam system...
    20. jayman38

      So bored, reiginite interest in Starmade

      An intermediate suggestion: if black holes and other singularities are brought into starmade, maybe instead of destroying the player on contact, have a chance to "exit" the event on another server in the same sector (or adjacent sector if the same sector would be hostile/deadly) in a different...