Search results

    1. Mered4

      Gigantism

      If you are using the old Credit system for resource acquisition, raise your hands. Right, since that is everyone who just mentioned how EASY it is to get Titans, please reconsider your arguments after playing survival with a 5x or even 10x bonus to mining. Let me give you a hint: It took...
    2. Mered4

      Gigantism

      Look, Starmade isn't a survival game right now. It's a ship-building simulator that WANTS to be a survival game. Let's be honest :D Until such a time as the survival mechanics are functional and flow from early-late game, discussing the role of Titans in survival is really pointless. And, as...
    3. Mered4

      Gigantism

      >Player X sobs quietly Funny thing though - you can make drones up to around a thousand mass that remain fully efficient by staying below the various softcaps. So you might only need twenty of them, instead of a few hundred micro-drones :D
    4. Mered4

      Gigantism

      None of what you said has basis in factual evidence. DeathCubes are not included in the Gigantism problem. They are death cubes. And drones do not have to rival the mass of the ship - we have an entire thread dedicated to people who have extensively tested drone warfare.
    5. Mered4

      Gigantism

      Now, I know I'll be shot down for this (because Buddy Squad, that's why), but Gigantism isn't a problem. In fact, successfully detailing and building a detailed and efficient large vessel is a difficult challenge that takes more time and effort than any other singular act in Starmade. It...
    6. Mered4

      I'm not sure this is even my place, but you getting involved in the impeachment of Tomino is a...

      I'm not sure this is even my place, but you getting involved in the impeachment of Tomino is a really bad idea. That said, I just wanted to be an encouragement to you during this drama. Stay above the dirt, pal. This will pass - Starmade's always looking up :) Stay positive. :) -Ender
    7. Mered4

      re-election

      EDIT: Moving my statements to a new thread. I'll respect Rimmers request.
    8. Mered4

      re-election

      That is accurate information. I posted a link to Tomino's side of the issue. Attempting to be objective in an emotionally charged environment is not worth the time or effort because both sides come off as duplicitous.
    9. Mered4

      re-election

      http://www.twitch.tv/jathtech/v/4970608 There's Tominos side. He's a bit angry here, so be aware. Personally, I'm not taking any of the council members seriously past this point. You guys are hilariously petty. That aside, this was quite obviously personal from multiple people.
    10. Mered4

      The ultimate drone R&D thread

      That's ridiculously awesome.
    11. Mered4

      Executor-class Star Dreadnought 1:25 Scale, IF Shipyards [RELEASED]

      I'm planning to update this wonderful vessel soon for the rail update. - New turrets! - Docking elevator! - Special dock to use for stations! - Maybe a weapons refit! It'll be awesome! :D
    12. Mered4

      WHY Balance?

      You got it - sorta. It's not really a tl;dr of the WHAT - especially if you apply it to other parts of the game, like crafting or trading. That said, what you've stated works just fine for the combat balance, so go for it!
    13. Mered4

      NuclearFun's Ships

      I never got into that mindset and I am SO GLAD I avoided it like the plague. Well, with one exception: AMS turrets. I always made those to fit into a 9x9x9 box. :D
    14. Mered4

      The ultimate drone R&D thread

      Yes. Make a clock that loops infinitely, then attach it to the computer. Voila!
    15. Mered4

      WHY Balance?

      Let me first apologize for presenting the image of someone who doesn't take criticism well. I meant to argue a point, not shut people out. You can't build a house to last without a foundation. It's that simple. The WHY is your foundation. That's what I'm getting at here in response to what...
    16. Mered4

      WHY Balance?

      I'll stop you there :) The WHY is the foundation. You cannot build the house without the foundation. The point is to build a foundation here. We've got enough material to write a book on HOW or WHAT to balance in Starmade. What we do not have is WHY. It's not a vague question because it...
    17. Mered4

      WHY Balance?

      And controlled combat testing. Starmade is moddable. To a certain extent, you can make your own balance. That said, most people will be playing vanilla or a flavor of vanilla at release and beyond. It's important we get that right.
    18. Mered4

      WHY Balance?

      Exactly. We can't always achieve perfection, but we can get damn close. Just look at Super Smash Bros Endless Legend is a more modern example of a fluid balance that works despite the ridiculous amount of factors involved. Both games have definitive WHYs behind their balance. I'd say it paid...
    19. Mered4

      WHY Balance?

      Whoa guys slow down! I didn't expect actual constructiveness! First off, this isn't about *balancing by feel or with math* or just using the feel-good tactic of looking at the big picture all the time to balance the game. This is setting a foundation for the future balance discussions that we...
    20. Mered4

      WHY Balance?

      Start with WHY, always. I've been taught this simple principle for a few years now, but I've only recently been able to appreciate its value. Applying this principle to Starmade's balance and its design, I realized that the balance discussion is just a bunch of WHATs and HOWs. In essence, we...