Then please do the following
search for the folder starmade/logs and copy the latest log.txt.0 (timestamp from latest crash) and the graphcisinfo.txt into one zip and do add it here with "upload a file"
and please give an info about your systems hardwar, what cpu is in use and if any what gpu...
Zylofan .. everything is fine ... your report was valuable ... we did indeed miss that you couldnt save a shipyard station to local blueprint folder
(to be precise .. I did miss that because my teststation hadnt a shipyard attached .. wont happen again ;) )
Thanks for the export bigdude :)
Update:
This is now logged as bug under http://phab.starma.de/T580
Zylofan i could save the station from the export on a local game without problem. so save that export and see if it works for you :)
Thanks for answering the questions.
I visited the server and contacted an admin ... he promised to get me in contact with the owner.
So it will take some time to figure out what this is causing ... but we will get there ;)
He can do a sector export and sent that to us for review and testing...
use F6 or F5 (without and with UI) .. the file will be found in the Starmade folder. you may have to resize it with mspaint or any other grafics tool (just convert it to jpg to compress it) or it may exceed the size limit here.
Oldskull made a valid point there ... are you running a Windows7 32bit ?
If not install 64bit java manually from -> https://www.java.com/en/download/manual.jsp
wouldnt have caused this problem but would impact your overall game performance.
The name of the station you do try to save is...
Could you please add the log.txt.0 file of a nullpointer crash that happened while blueprinting the station?
do you have a shipyard attached to the station ... do you have more tham one attached ?
did you tried to use the "create docking" advanced build feature somewhere ?
Something on the turret base went horribly wrong .. there shouldnt be a shield capacitor in the hotbar and .. the docker shouldnt be named Beam +Beam +Effect
Furthermore the Turret base is missing any mass enhancers and cant support the barrel.
after reassigning the Beam computer to first...
Try searching on the amd page with manual search for the proper drivers
(14.4 seem to be the last for vista)
Make sure you are using 65 bit Java if you have a 64 Vista OS
Make sure you did assign a proper amount of Memory to the game in the Memory settings options of the first Launcher
But...
you have to "create blueprint from Design" from a loaded Design.
beware there might be a problem with the resulting Blueprint
(should be OK , but i had one corrupted BP in testing that i couldnt reproduce)
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