any form that is open on one side should work, and has uniterrupted connections to each of its blocks.
it has to be symetrical afaik.
it has to be the same shape for every part of the shipyard afaik.
If you have a working Java installation (i guess you do have ;) ) and happen to know its Path, you could set it to be used instead of the one distributed with the new Launcher. If it then works, that would be helpful to Launcher development i think.
then make sure you havnt changed the value on a different instalation and that you have actually changed the changes BEFORE starting the game. it should work
i assume you did change
PLAYER_MAX_BUILD_AREA = 10 //max area a player may add/remove in adv. build mode
to something bigger than 10 in your server.cfg file
and you are playing local Singleplayer or dedicated Server of your own ?
do you have by any chance the logfile of that session still av ailable ?
would be named log.txt.x (with x a number) with a time stamp from when you did end the game and the changes havnt been saved.
if you did that not that long ago than give it a bit more time .. a day or two maybe.
if the badge still isnt showing up, either post in the webside support forum (because this is game support ;) or open a support ticket under the help section of the webside
did you run the singleplayer or did you connect to your own dedicated Server as singleplayer?
did you properly end the game? (through the menu and not by terminating the game window )
MacThule .. the linked report returns a 404 because it is an exploit that was set to private for the reason of being an exploit. Its still an open bug report ticket and not lost or something like that.
From the logfile:
[2016-05-03 22:40:04] [MAIN] INITIALIZING PRECALCULATED EXPLOSION DATA
[2016-05-03 22:40:04] java.lang.RuntimeException
[2016-05-03 22:40:04] at org.schema.game.common.data.explosion.ExplosionDataHandler.a(SourceFile:59)
are you using by any chance Avast as a virus scanner...
arrrgglll ... DELL ... *cries*
OK then .. if it isnt working with Dells 15.4404 driver thingy, then please add the new log.txt.0 file here (and not only a picture of the folder containing the file ;) )
Hello
Make sure your system runs the latest Intel Driver ... if i am not mistaken that would be this one:
Download Intel® Graphics Driver for Windows® 10 [15.40][4th Gen]
if that then still isnt working please add the Grafcisinfo.txt and the latest log.txt.0 (remove the .0 from the name maybe)...
I did try to replicate your problem without success
installed version 197.36, started universe and then updated to .51
started the dedicated server through the .bat file from terminal window
connected from a second PC as client
worked without a problem
did you change the start line?
java...
what OS is the server running on ?
and i do assume its on latest release version 197.51 ?
how old is the universe database ? i do assume pretty new without any old imports ?
To what values did you set the m emory for the server?
Are you sure you are running a 64bit java to excecute the server?
The output is from the servers console and not from your clients logfile .. right ?
Then do decorative blocks and change the edges (those metal looking edge protection) on the corners to maybe bright red to make them easily distingishable. That would only be a copy and paste job on the texture and a bit of coloring ... right ? (not that i do have any idea how much actual work...
You did everything that as far as i know can be done to make the Game work on Intel iGPUs ...
did you manualy search for the Intel grafics driver on the intel page using your CPU version to find them ?
that would be this one Drivers & Software
the game stops at loading the Shader for the...
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