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    1. StormWing0

      StarMade v0.19361 Flash Light, Ship Scores, On-Ship Spawning & Bugfixes

      Turrets no longer aim at or anywhere near the direction of their target. AMS Turrets still don't fire at missiles. The lag storm of the executioner comes out whenever the AI turrets or otherwise tries to react to something. Blueprints no longer load the AI settings for modules as active if they...
    2. StormWing0

      Blueprints seem to be broken since the patch

      3 keystrokes that weren't needed a few hours ago. XD
    3. StormWing0

      Bug Saved Blueprints are broken

      As for the not retaining their settings thing? I did check that by resaving a blueprint into the new format and it didn't retail the active status of the AI in the turret at all.
    4. StormWing0

      Blueprints seem to be broken since the patch

      Id' be nice though if the saved BP actually retained the settings it had when saved so I wouldn't have too.
    5. StormWing0

      StarMade v0.19361 Flash Light, Ship Scores, On-Ship Spawning & Bugfixes

      noticed a few of these bugs aren't fixed like they are suppose to be and also some even worse ones have turned up.
    6. StormWing0

      Turret slowdown issue

      Noticed this too and to make things even worse turrets and anything else saved with the AI active when saving are no longer active when loaded from the BP. It is like turrets are trying to aim at their target yet are unable to aim directly at them. A few patches ago all turrets worked fine but...
    7. StormWing0

      Autopilot/Auto-drive Experiments

      So far push beams are the only way I can think of total control over direction. The issue is right now you need an insane amount of logic to control direction a bit more.
    8. StormWing0

      A Bomber Weapon That Pierces Shields

      lol Ion Pulse Missiles + some damaging effect version of them on fully auto fire by use of logic = a very deadly weapon combo but how do you get the power to supply that?
    9. StormWing0

      Bug Saved Blueprints are broken

      Lets see if saved with an active AI module the BP in question no longer loads with it active. Also new ones have the new stat display and the old ones don't. So we have to resave all our BPs again to get them displaying right and even than if the AI was active on save it no longer is when loaded...
    10. StormWing0

      Blueprints seem to be broken since the patch

      Lets see if saved with an active AI module the BP in question no longer loads with it active. Also new ones have the new stat display and the old ones don't. So we have to resave all our BPs again to get them displaying right and even than if the AI was active on save it no longer is when...
    11. StormWing0

      AI Got murdered again

      Another issue is that turrets and other entities with AI modules on them don't load anymore with their AI's active if they were active when saved.
    12. StormWing0

      Bug You guys broke the AI again

      hmm OK that is strange I'm seeing different results with BPs saved before the patch. ?_? Guess I'll resave the BP in question and make sure all the settings are what they should be. No idea why the AI isn't aiming where it should though
    13. StormWing0

      AI Got murdered again

      lol here we go again turrets are totally useless and laggy to the point of insanity. Now they hardly even aim the direction they are suppose to. :(
    14. StormWing0

      Bug You guys broke the AI again

      lol here we go again. here's the collateral damage list. :P AI Turrets are even worse than before. They no longer face anywhere near the direction their target is in AI turrets meant for Anti Missile still don't shoot missiles down AI Turrets are laggier than before any AI action now...
    15. StormWing0

      A Bomber Weapon That Pierces Shields

      Thought we still need some gear for smaller craft to make them a bit dangerous if ignored.
    16. StormWing0

      Insanely high ping and low FPS in single player mode

      Well here's the offender or a single version of it. Try docking 12 of those together. Couldn't save the one I was trying this with because the lag was god-like.
    17. StormWing0

      A Bomber Weapon That Pierces Shields

      Well it could be brought as an effect or some kind of sub system that is like an effect but more on the side of an ammo change. That said every weapon has to have a counter of some kind and with no counter + logic auto firing + fleet AI being added at some point + a few other things = very OP...
    18. StormWing0

      fix the beams and quit screwing with feature additions

      Humans these days, some you kinda wonder how they've lived this long. O_o
    19. StormWing0

      fix the beams and quit screwing with feature additions

      Yep happens more than you think too. That depends, I say you try programming something like this a for a week and I think you'll change your tune a bit on this note. Programming is far harder than it looks even for the supposed experts. Although I agree on one thing though and that's making...
    20. StormWing0

      Insanely high ping and low FPS in single player mode

      Seeing a lot of world restarts but I've got my single player world setup as a nice build area and don't want to have to go through this over and over again. XD In any event I'll post up pics of the offender and a single mode version of it and see if anyone else has issues with it later and ways...