The council has little power, but one of the major jobs is filtering important suggestions, is it not? I have serious doubts a builder who considers a 400 DPS cannon to be "powerful" understands the nuances of a detailed weapon or defense system rebalance and can see such a suggestion's...
It'd be nice if we could get some actual demographics data for the public. Age breakups, gender breakups, location breakups, average account age and post number, etc, as opposed to just voter numbers like last time.
What the hell is an "experienced roleplayer"? What does that actually mean? None of the "RP" councilors were even "RP"ers! They were just builders who focused on aesthetics rather than systems.
Yeah? And what if 5/7 voters would prefer PvP-centric councilors? Instead of that, they'll get stuck with a bunch of useless councilors that don't represent them.
The point of a COUNCIL is that everyone on it is equal and has the same job. You're trying to make the council something it isn't...
Ew, no. Do not make the planets hand-built. That's just a horrible idea.
What happens when voxels overlap? What happens as you dig down and the voxels overlap more and more? What happens when I try to build on a the planet? Planets like this don't work.
So, what you're saying is... completely dead for Starmade? Lame. If you guys are gonna play spengies, though, I recommend the warbros server. Played there with some Arstotzkans, pretty decent server.
Not exactly, no, but they're very similar. The main thing that sticks out to me is that I can't interact with planets unless I'm in or right above the atmosphere. What if I want to do an orbital bombardment from a sector away? Normal planets would still be loaded at that range.
Some sort of improved screening would be the best solution, imo. Many US states require a certain number of signatures to get onto a ballot for an election. Perhaps something similar here would be a good idea to cut down on "junk" candidates.
If you already know who you're voting for, can I...
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