So, after a brief foray in the multi-player world, I've learned a few things about my little command system...
1) While fun to visit and explore, it's a massive lag bomb in multi-player. In its original state it was actually worse than my planet bases. :confused:
2) If I want to be...
Wait. Did you say; Sol Rememberance? SOL... Rememberance? :mad:
The United Star Axis left that doomed system to its fate more than 70 years ago, when Earth's global economy collapsed. When their government tried to arrest us for refusing to pay tax for colonizing Mars, (something no one...
Well, it happened again...
System performance issues have caused a fun multi-player server to shut down, due to endless lag and crashes. So now I find myself looking for a new one. It's obvious to me that this game isn't ready for the kind of building most people are trying to do so I'm...
Close formation defensive fighters. These work similar to "options" from the old Gradius games; follow the main ship and provide supplemental firepower against smaller fast moving ships that get in your blind spots. 360 degree coverage on all 3 axes.
This was something I used extensively...
My favorite?
Space marines in heavy power armor, equipped with plasma rifles. Kills intruders deader than disco. Works every time.
These guys can easily fit in a docking bay or medium height corridor. They can deal massive damage to enemy personnel depending on the weapon(s) I give...
Awesome! THIS is what I wanted to see. Thank you!
For anyone else who may need their old world back. The exported file is created in the StarMade folder and will have a name similar to "backup-StarMade-0.197.51-20160424_191721_1464524228360.smdb"
Thanks for the prompt response. Regarding my first question; do you think this is really a bug or do I just need to learn the new interface? I'm not getting any error messages and I can load blueprints just fine. I just don't see any way to load a world from the older version. It...
Nice effort but I'm having 2 major issues.
1) when I updated, I lost the ability to use my existing single player world. Sensing that this could be an issue, I made a backup of my entire StarMade folder. In the new menu my world does not show up as something I can import, nor will going...
BM-1 Orbital defense turret. Long range burst rail gun with missiles. 360 degree rotation on all axes.
Guardian turret and light missile turrets.
Prototype weapon for my mobile command system; essentially a heavily shielded death ray and nuclear launch silo. Project was cancelled in...
Thanks for the critique.
Regarding "barren" features; I have a plan for the runway-like extensions but what would you recommend for the interior docking bay floor? Please be aware that the visible part of the central station body is actually a 150,000 mass mobile base. It docks around the...
It could be that GTX 660. I used to use one of those on an older PC. I upgraded to a GTX 760 and got a BIG difference in drawn objects for this game.
One more thing; check and make sure you are running the 64bit version of Java. If you are not, uninstall all versions of Java, then install...
The Axis Mobile Command System is now fully operational. We've recently had a server reset and they're letting people bring their bases back. I'll ask the admin to bring spawn this in, then you can all come and visit.
After months of preparation, it's finally ready... The crown jewel of my faction's operation.
United Star Axis: Mobile Command System.
Manufacturer: Nexus Corporation
Type: Semi-mobile fleet command center and launch complex
Combined mass: 160,000
Features:
- 4 Internal docking bays
- 4...
Actually, I did.
There was no lag while the ship was docked but once undocked, the chaos began. I figured the lag was due to being literally 150 meters away from my planet so I flew about 2 sectors away to see if I could test fire it. No dice; the thing continued to lag us all to pieces and...
I've got a new colonial goodie for you...
This is for those times when you want an actual city but the server won't let you build on planets due to the lag.
To be honest, as much as people enjoy my colonies, I'm running into a bit of friction with regard to severs that don't take kindly to my building on planets... so... umm.o_O
Is that too many? Here's a little hint...
This 7500+/- mass light assault ship has a modular 100 round select-fire torpedo launcher mounted to it along with a light missile turret and 19 point defense turrets; for a total of 143 entities. The first and only time I spawned one of these in...
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