Search results

    1. NeonSturm

      Not Garbage Resource Mechanics

      There could be comp-ore for computers ,powa-ore for reactors ,conductrum for shields and stronk for hull hardeners ... But it wouldn't be hard to remember if you could select one and it shows what you can build out of it.
    2. NeonSturm

      Not Garbage Resource Mechanics

      Perhaps we should (be able to) link factories to shipyards and allow a ship size depending on factory enhancers for each type (bas, std, adv)
    3. NeonSturm

      Make the shield bubble radius increase bigger per recharger

      Perhaps we should get bubble size dependent on capacitors which require "shield stabilizers which are linked to power regen". (perhaps you understand that there is a joke) With rechargers per group which require standby power, multiple shield groups are punished.
    4. NeonSturm

      Make the shield bubble radius increase bigger per recharger

      If you have a smaller radius, you gonna need more radi. with more radi, you need more rechargers with more rechargers you can make a bigger bubble in the first place Seems like a totally dumb mechanism, or not?
    5. NeonSturm

      Bets on when we get a new stable release

      Not PRE, not DEV, a stable release. Bet on when we get it!
    6. NeonSturm

      Happy New Year !!!

      Happy New Year since 14:59 :)
    7. NeonSturm

      If you could add/change/remove one thing in Starmade, what would it be?

      Sounds very good, but where is the difference to making SM open-source if everything is exposed? How much can you expose without triggering Shine's fear of an open-source version of SM?
    8. NeonSturm

      If you could add/change/remove one thing in Starmade, what would it be?

      I want SMs display logic to advance. I need a database accessible through display modules and a way to import/export from MySQL so that you can edit it with good existing tools. For a quest system or crew-AI Also what you speak to a crew-man should be inserted into a display block next to his...
    9. NeonSturm

      What are the most valuable 3 things you miss in StarMade?

      1. Ship-Standards (for when crew comes out). Interior-Standards: IRL, I have my bed, PC-table, eating table, clothing furniture, microwave and most importantly a toilet and shower. That's things Dave should have too. And not a single room, it should be 40 square meters at least for a single...
    10. NeonSturm

      Have StarMade auto import .sment files on startup.

      I'd like if folders are automatically mirrowed into .sment files. BTW I forgot where to put templates to make them useful.
    11. NeonSturm

      Paint Tools

      We have colour stored via block-IDs. Every colour takes one ID. A computer or decorative takes 1 ID per type, armour takes 1 ID per colour and type (wedge, etc). We could have more colours, but that would need a sacrifice elsewhere - the ability to store hp per single block for example - which...
    12. NeonSturm

      Not Garbage Resource Mechanics

      What needs to be done is reduce the need for that many factories just because every one produces only 1 item. Perhaps if a factory auto-produces to full-fill a storage's wish-list (item+amount drawn)
    13. NeonSturm

      StarMade's Future Development?

      Maybe toilets so that Dave can pee. And hats. :p I hope they focus on crew after the power+weapons update. But I am not certain. If they do it right, ever crew man needs at least access to a: ... toilet, shower, working station (can be a chair) with computer, bed, table with food/plants
    14. NeonSturm

      Stabilizer Mechanics: Flux Dissipation

      Is this intuitive? I think yes. But is it intuitive enough? Because it works the same way as heat. But it would add another capacity to the ship - shine scrapped capacitors for power.
    15. NeonSturm

      Can't buy / Sell items at shops!

      Have you tried different versions of the game? Dev, Pre?
    16. NeonSturm

      Not Garbage Resource Mechanics

      But another way of simplyfing it would be to separate paint into paint-plating = just 1 hull/armour/advanced + paints = 1/3 blocks have a generic computer which transforms into specific depending on first slave modules = a lot less computers putting chambers in a multi-slot like current hull...
    17. NeonSturm

      Game play overhaul ideas

      Personally, I'd like a generic computer which can control anything but only one thing at a time. "You can connect cannon barrels to it because you don't have laser beam modules connected" "You can't connect cannon barrels if laser beam modules are already connected" If it automatically swaps to...
    18. NeonSturm

      Game play overhaul ideas

      And I hate that. I wish it would place blocks with their primary facing toward the block you have your cursor on so that secondary direction is only 1/(4-6) choices.
    19. NeonSturm

      Instead of passing through the ship, taking friendly fire from a docked entity stops when it hits

      I'd like if bullets hitting a chain-entity sharing the same mother don't drain energy either.
    20. NeonSturm

      We need this by tomorrow: Cristmas tree plants produce gifts per visitor

      It's a cristmas tree plant sprite. And it produces 1 gift per person visited. If you put 1 shield capacitor in, all others can extract it in the next 24 hours for once. Basically a modded storage block