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    1. MrFURB

      Hi I'm new!

      Welcome to Starmade, watch out for random pirate attacks... Slightly more dangerous than Minecraft\'s zombies.
    2. MrFURB

      Why the shield change is good

      Teamwork works on Starmade. Three or four decent frigates with stealth tech can whittle down a lone giant as long as it doesn\'t have backup.
    3. MrFURB

      Recent Shield Nerf

      And that\'s it. That\'s all it does. It doesn\'t go through your shields like a hot knife through butter. If you\'re in combat, you\'re not invincible. If there\'s a pirate in an Isanth shooting at you, you can\'t AFK and come back two hours later and shrug it off. You can however take the...
    4. MrFURB

      Thrusters are operational

      Greetings, and welcome to Starmade. Hope you enjoy your visit to the crazy train.
    5. MrFURB

      Recent Shield Nerf

      Uhm... What will that fix, exactly? a 50 DPS turret isn\'t going to do anything to your shields anyways.
    6. MrFURB

      Why the shield change is good

      2 players both flying a Raven would be able to destroy some pretty big ships as long as they are the ones getting the jump on the enemy. Keep rotating on different axis so the enemy can never see more than one of you, and have one draw attention while the other uses safety to rip apart turrets...
    7. MrFURB

      Recent Shield Nerf

      Missiles aren\'t supposed to pierce shielding, but damage it. The same bug happens with other AoE effects such as Dis-Integrators.
    8. MrFURB

      Why the shield change is good

      When you take all the numbers and game mechanics into consideration, the shield modification is a buff to shield strength against other ships your size (due to increased shield capacity), a nerf to shield strength against things slightly smaller than you (No invincibility thresh hold due to...
    9. MrFURB

      Recent Shield Nerf

      That\'s true, missiles deal damage to everything in their radius, even if it isn\'t within line-of-sight to the explosion. How do you think this should be changed?
    10. MrFURB

      Recent Shield Nerf

      Missiles have to deal damage to destroy anything. If you have heavy hull and you fire a 1-block dumbfire missile at it, the hull will only take a little bit of damage.
    11. MrFURB

      Recent Shield Nerf

      Depends, do they do over 100 times as much damage as the hull has HP? If yes, you\'ve got not only a ship destroyer, but also a planet destroyer.
    12. MrFURB

      Hello

      Greetings, and welcome to the Starmade community!
    13. MrFURB

      Fighting Gigantism in Starmade

      Frosth shows some good understanding of gameplay mechanics, and I think that\'d be a decent long-term solution, but I can think of a few things that would need rebalancing to fit within your system, namely huge missile boats with enough burst potential that 5% of it\'s damage leaking through...
    14. MrFURB

      Better Shield System Suggestion

      Smaller ships have nowhere near the same shield regen as larger ones, and docked ships don\'t contribute shields to the main one, only to themselves.
    15. MrFURB

      Xylite Technologies (formerly Kytech)

      You have my support, and the support of the definitely-not-evil armada of Blitzwing!
    16. MrFURB

      Project Yamato

      Can\'t wait to see it with turrets blasting away!
    17. MrFURB

      Big Ships are Terrible now...

      A big part of the feedback that led to this change is from the testers group, those of us who have been playing for quite a while and have run or participated in a lot of combat/design tests. One of the ideas we\'re trying to promote is that fighting a capital ship should be as fun as fighting...
    18. MrFURB

      Big Ships are Terrible now...

      Oh, good, it\'s nice to have more people capable of logical thinking on the forums. As has been said several times, a fighter still shouldn\'t be able ot take out a capital ship unless it\'s left alone for hours on end to pew-pew it to death, and most of the people complaining haven\'t played...
    19. MrFURB

      Shops and Economy

      If anything, I think now is the time to discuss these things so Schema knows what everyone thinks before he changes the economy up. I\'d like to add that I believe spawning ships from the catalog should first check for materials in your inventory and use those if applicable for highly reduced...
    20. MrFURB

      Big Ships are Terrible now...

      Nobody said a single fighter will ever take out a capital ship. If both ships are piloted it is not possible. Have you ever tried attacking a capital ship in a fighter? Usually they spot you and melt you before you can even get itno a blindspot, and if you\'re small enough to run perma-cloak/jam...