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    1. Lecic

      Recognized Players in build mode should be able to see each other

      Build blocks work fine on ships.
    2. Lecic

      STARMADE V0.19590 - FLEETS AND CARRIERS

      It's only 25m/s for them with a speed controller putting it up to max speed, which is, well... incredibly disappointing. I was hoping to make warhead guns.
    3. Lecic

      STARMADE V0.19590 - FLEETS AND CARRIERS

      "Option to only allow factioned ships (of your own faction) to be added to your fleet, servers probably want to put this on true to prevent ship theft. ONLY_ALLOW_FACTION_SHIPS_ADDED_TO_FLEET = false" This should really be made the default. "Idle: This is the default state. Ships in this...
    4. Lecic

      STARMADE V0.19590 - FLEETS AND CARRIERS

      MY TIME IS NOW
    5. Lecic

      Opinion on EE 2.0

    6. Lecic

      Opinion on EE 2.0

      Isn't discussion on whether EE and EI are different enough to justify EE's existence pretty relevant to this thread, though?
    7. Lecic

      Read by Council A simple suggestion about Targeting

      Turrets are supplementary weapons. You use them to deal damage while also dealing damage with your main gun.
    8. Lecic

      Read by Council texture change: wrap system blocks in plates

      What about people who like system blocks as they currently are? Assuming we got wedge slabs (which are planned for the future afaik), what purpose do these serve?
    9. Lecic

      Opinion on EE 2.0

      A year? That's nuts. That's WAY too long for a conquest type thing.
    10. Lecic

      Read by Council A simple suggestion about Targeting

      If your lock keeps getting broken by a swarm of pirates, try using a different tactic. Ever used lock on missile turrets? They're very useful.
    11. Lecic

      Opinion on EE 2.0

      EE doesn't have wipes, doesn't have mass limits, doesn't have "winners." EI is like a particularly long game of Ares mod, while EE is an actual server. If you want persistence, then I have some bad news for you about EI...
    12. Lecic

      Recognized GalaxyNet (Interstellar internet)

      It's not as if there aren't already factions that just sit in another galaxy and attack people who have no idea they existed.
    13. Lecic

      When are sounds coming out?

      Every time someone asks for sounds, Schema delays them by another 3 months. We're currently looking at about mid-2145 for sounds getting added.
    14. Lecic

      Read by Council texture change: wrap system blocks in plates

      I thought slabs were the magical block that saved the day for fighters? I don't really see a use for adding an identical copy of all the system blocks in the game that's just decorative. Sounds like a huge waste of IDs and time for the devs to me.
    15. Lecic

      Read by Council A simple suggestion about Targeting

      Nah. Using chaff or obstacles to break people's lock is a neat tactical thing that I would hate to see go. Also, pro-tip- Disable docked and turrets on nav. It'll make getting a lock a lot easier.
    16. Lecic

      Recognized Players in build mode should be able to see each other

      I think a transparent ship core texture would work well. Maybe even allow it to be customized like skins. That's already how it is...
    17. Lecic

      Recognized An idea how to make it possible to build smaller fighters.

      Yeah, no thanks. Small ships do not need special buffs. They're already a superior option in terms of cost effectiveness for the damage they can do. If anything, small ships will need a NERF in the future, because drone swarms are quickly going to be the dominating tactic as soon as we get fleet...
    18. Lecic

      Criss' Thread

      Going with the "big MAC guns" thing, I would say it should have Cannon/Beam/Punch, Cannon/Beam/Explosive, or Cannon/Pulse/Explosive. Explosive should only be at 10%, since it doesn't do anything for cannons or beams past that (unless you guys plan on fixing that... ahem).It might be a good idea...
    19. Lecic

      RefiDesign Shipworks

      Docked shield supply can bypass the 10 second shield outage.