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    1. Dr. Whammy

      What do you put inside your space stations?

      Nice ball turrets Panpiper. They look like they can crank out a nice amount of DPS.
    2. Dr. Whammy

      Missile beam and AI

      By turrets, I was thinking of large missile launchers with a firing arc restricted to vertical/side launch. On second thought turrets may not work if multiple enemies are in the area since they may try to track a target that is out of their rotation range. Over all, vertical/side launch...
    3. Dr. Whammy

      What do you put inside your space stations?

      I don't really make stations but rather, large mobile command bases that look like stations and have large city-like interiors inside. The true station is actually just a rudimentary frame that my Mobile Command System (M.C.S.) docks around. For the stationary frame I include the following: -...
    4. Dr. Whammy

      Missile beam and AI

      Regarding missiles; missile range is the total distance a missile will travel before de-spawning. If when you say "IA" you really mean "AI" (artificial intelligence), then any AI controlled ships will probably miss with vertical/sideways missiles unless... - The missiles are launched from...
    5. Dr. Whammy

      Discussion on Ground Units

      I can't speak for the others but my security units are actually turrets shaped like tanks/power armor. You could, however, put them on a 3rd entity set up on rails to make 'patrol routes'. Unfortunately, they won't stop when a hostile is detected (not without a LOT of extra logic). My...
    6. Dr. Whammy

      Discussion on Ground Units

      Sorry about that. You're right; it's the "conversation" page. I call it email out of habit. So what do you think? Have you had a chance to test out the armors?
    7. Dr. Whammy

      Starmade memes

      Or true...
    8. Dr. Whammy

      Starmade memes

      My turn... ;)
    9. Dr. Whammy

      Introducing The United Star Axis

      Here's a scaled down Axis Station that I'm building, based on the Regula type stations from the Star Trek films. This will be my 'early game' station to keep me away from planets and thus, reduce server lag... :rolleyes: Like original Mobile Command System, this station can dock around a small...
    10. Dr. Whammy

      Discussion on Ground Units

      Now that other players have developed their own power armor, I think the time is right to release my armor designs to community content. Utility Armor and Station Security are now publicly available.
    11. Dr. Whammy

      Introducing The United Star Axis

      I've created an updated automatic public access airlock system. It is available for download as a template. Unzip the file and place the contents into your templates folder. You will be able to paste these onto any ship/station as a fully functioning airlock with an automatic closing door...
    12. Dr. Whammy

      Any tips on how to build space stations or asteroid bases?

      While I agree with the rest of your post, I must recommend; don't hate on planets. They provide a LOT of resources and building space for newer players when used wisely. From my experience, planet lag mostly comes from - overall planet size/mass - topography errors where all the planet...
    13. Dr. Whammy

      Yaaaay! New trophy!

      Yaaaay! New trophy!
    14. Dr. Whammy

      Discussion on Ground Units

      Check your email when you get a chance.
    15. Dr. Whammy

      Thanks man, a lot of my stuff isn't available for download (yet). I'll probably start...

      Thanks man, a lot of my stuff isn't available for download (yet). I'll probably start uploading the 'little' guys in the near future.
    16. Dr. Whammy

      Discussion on Ground Units

      Utility Armor. Affiliation: United Star Axis Manufacturer: Kisaragi Robotics Equipment: Salvager, astro-tech (prototype). Medical kit, anti-grav harness, storage bay (Newer models) MPCV (Muli-purpose construction vehicle) Affiliation: United Star Axis Manufacturer: Volcov Industries...
    17. Dr. Whammy

      Introducing The United Star Axis

      Nice. Mine is more of a cross between the original MCV and the amphibious APC from Tiberian Sun. I always loved the GDI units in those games.
    18. Dr. Whammy

      Introducing The United Star Axis

      Thanks man, Here's another goodie for you! This planetary mining unit is based on the M.C.V. from Command & Conquer. It has a salvager system and the ability to (theoretically) carry up to 10 passengers using astro-tech computers. I could do internal passengers but the unit would have no...
    19. Dr. Whammy

      Any tips on how to build space stations or asteroid bases?

      Recon huh? Either way, it looks nice from the view shown. You'd match well with me and some of the other smaller builders I've met. How cool would it be if a bunch of us got together and swarmed a server with thousands of "little guys" until the titan junkies begged us for mercy? (smiles...
    20. Dr. Whammy

      NPC Faction Update Video

      Macet ingot wedge. Awesome update. One little tweak I'd be interested in seeing would be to allow the capture of faction stations without them becoming decayed.