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    1. Dr. Whammy

      What determines bounding box size?

      Did you dock your ship to a large station? If so, maybe the ship inherited the box dimensions from the combined mass of the ship and station.
    2. Dr. Whammy

      What determines bounding box size?

      Wow... :eek: Did you try spawning in a fresh copy to see if the issue persists?
    3. Dr. Whammy

      What determines bounding box size?

      Do you think it might have something to do with being near the edge of a sector?
    4. Dr. Whammy

      What determines bounding box size?

      I've been playing around with this thing some more and I think you're right. This is the original station configuration at 309m 309m x 241m. As far as I can tell, it started out normally. At some point, I was visually experimenting with an extended flight deck and shipyard assembly...
    5. Dr. Whammy

      Planets: Discs or Balls?

      The 'point' of planets is whatever you want it to be. It all depends on the individual builder's needs and intentions. To me, planets are a combination of art, massive amounts of building space, and a mini environment, full of resources. I used to use them as a way to express...
    6. Dr. Whammy

      What determines bounding box size?

      All ships and turrets have been undocked, leaving only handfull of 3 meter wide elevators. Ending dimensions are 309m x 309m x 241m with no loose blocks. The box still extends out into the distance. Is there anyway to make the box smaller?
    7. Dr. Whammy

      Introducing The United Star Axis

      I just had an interesting fight against a former generation Pathfinder while flying a Lancer. I sustained very little damage, which is a stark contrast from my attempt to fight one of these ships in the Pathfinder MK6; in which case, I took major damage. As you may know, the Lancer...
    8. Dr. Whammy

      What determines bounding box size?

      Title says it all... I just built a station that is 309m x 309m x 249m, yet the symmetry planes extend out well over 1000 meters in 2 directions. Here, if you look carefully, you can see the red symmetry plane stretching far out to the left for no apparent reason; since there are no docked...
    9. Dr. Whammy

      Planets: Discs or Balls?

      I find that it's not that hard to make a colony on the 12-sided planets look good but I agree that the lag it generates, coupled with the lack of auto orientation offsets any benefit from using them. As such, I've been working on a station that functions like a smaller version the old disc...
    10. Dr. Whammy

      Introducing The United Star Axis

      My new station project is nearing completion. Unlike the Mobile Command System, this project is a true space station. It is designed to be relatively inexpensive and easy to build, early in the game; with the potential to rapidly expand in both size and defensive capacity. When first...
    11. Dr. Whammy

      Introducing The United Star Axis

      Thanks for the tips. You're right about nVidia's gouging. My 4GB GTX 760 was less than $300 2-3 years ago and still had 256bit memory bandwidth. It seems you can't get a reliable nVidia card at that price point with 256 bandwidth anymore. I'll admit, I wasn't paying much attention to...
    12. Dr. Whammy

      Starmade memes

    13. Dr. Whammy

      What do you put inside your space stations?

      Pictures = 999+1 words...
    14. Dr. Whammy

      Introducing The United Star Axis

      Well, my GTX 760 seems to be doing fine. This thing is a tank but I'll be keeping an eye on it just in case. IF I need to replace my graphics card, ideally, I'd buy another of the same card. Unfortunately, that card is no longer being sold new and I refuse to pay nearly full price for a...
    15. Dr. Whammy

      Introducing The United Star Axis

      My stress tests will be Warframe and Elite Dangerous; coupled with single player building in StarMade. I'd love to get into some StarMade multi-player but I don't want to join a server only to have my stuff deleted or auctioned off because I "disappeared" when in reality, I wasn't able to get...
    16. Dr. Whammy

      Introducing The United Star Axis

      This is the same card I've been using for the past 3 years. It had way more power than I was using; even by today's standards. My gaming habits are very limited and this thing crushed everything I threw at it, while running 3DS max at the same time. If it breaks, I'll buy an upgrade but...
    17. Dr. Whammy

      Introducing The United Star Axis

      I kept it simple this time. Can't spend all The money... CPU i7 4790K (new) Gigabyte B85M-DS3H-A micro-ATX (new) Zalman aftermarket cooler (new) (the thing is literally the size of a roll of toilet paper) EVGA 700B power supply (new) 16 GB DDR-1600 (new) EVGA GTX760 4GB (salvaged). I may...
    18. Dr. Whammy

      My system is finally operational. ...and I didn't even pull out all my hair. Now to test it...

      My system is finally operational. ...and I didn't even pull out all my hair. Now to test it for 2-3 months to make sure it's stable.
    19. Dr. Whammy

      Introducing The United Star Axis

      Success! My new system is online and all data that was not lost has been backed up in "quadruplicate". I've reinstalled most of my software and backed up the operating system in phases using Acronis. I'm going to test it out for a while before I jump back into StarMade multi-player but once...
    20. Dr. Whammy

      Introducing The United Star Axis

      Well, that's one hell of a test... I'm gonna cross my fingers on this. If the i7 survived, I'll have 2 super powered rigs instead of just the one I'm rebuilding. I'll just need to buy a second video card. Anyway, my parts will arrive on Tuesday... Patience, Dr. Whammy... Patience...