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    1. Dr. Whammy

      Making planets useful utilizing the new power and scanning systems.

      I understand that Schine thinks the power system needs an overhaul to rebalance the game but I don't think the same thing can be said about mining. The unpleasant truth is that most people take a very lazy approach to mining due to faction arms races and the desire to operate capital ships...
    2. Dr. Whammy

      Stealing Npc Ships

      Regarding edge turrets... Theoretically, this method is a good setup for that. Unfortunately, things like shield rechargers, the armor HP/resistance mechanic and passive effects make small turrets useless. Meanwhile, big turrets take a bite out of your thrust and power systems. The way...
    3. Dr. Whammy

      Stealing Npc Ships

      To a degree, yes. But no more than any other home base with large craft docked. The collision check areas (bounding boxes) of ships and stations tend to increase draw on server resources when large objects or craft with a LOT of cores get really close to each other. Once docked, or...
    4. Dr. Whammy

      Stealing Npc Ships

      You know what they say. A good idea is a good idea.
    5. Dr. Whammy

      Stealing Npc Ships

      Hmmm... I hadn't anticipated this change. ...or did I? I guess I'll just add that to my list of reasons why most of my station/MCS designs have giant enclosed docking bays. Edit: Now that I think about it, I've been doing this for a REALLY long time... :confused: Coincidence...
    6. Dr. Whammy

      How do you feel about starmade?

      How do I feel about StarMade? To be honest, I'm very concerned for the future of the game but still cautiously optimistic. Originally, I saw StarMade as one of the most revolutionary games I had ever seen. I saw it as having the potential to be every game I ever wanted; all rolled into one...
    7. Dr. Whammy

      Inter Ship Remote

      On your command ship/main carrier: You can setup a logic button for each fighter to make it launch. Mine typically consist of an Inner-ship remote that connects to an activation module. That activation module changes the rails to launch the fighter then changes the rails from...
    8. Dr. Whammy

      Heavy Cannons(Battleship type)

      Regarding the original post; I think we were supposedly baby steps away from what he's asking for. The problem was that explosive effect slaved to a cannon or beam only spread out in a 1m radius. If Schine fixes (if they haven't already) the radius for explosive beams and cannons, then you...
    9. Dr. Whammy

      Interior porn

      Interior shots of my 2nd Generation Mobile Command Systems. 3rd Generation...
    10. Dr. Whammy

      More Generated Planet Structures

      Yeah... You'd think the smaller turrets (upper right) would be able to one-shot a small fighter but nope... A little fighter like this can actually tank the missiles! Don't even bother firing a machine gun at it or you be shooting for 5-10 minutes per fighter. Rather than let the...
    11. Dr. Whammy

      More Generated Planet Structures

      Did someone call for a world builder? I find that templates are an easy way to save portions of a base. Most of my planetary bases are built from templates. Those that aren't are saved in pieces as templates for later use.
    12. Dr. Whammy

      Inter Ship Remote

      - You can actually launch different fighter groups (on different ships) using wireless logic. I was experimenting with this before the power rework was announced. With or without logic, the fleet command "carrier recall" is the only way to automatically reclaim fighters on any ship...
    13. Dr. Whammy

      Inter Ship Remote

      Yeah. It's the wireless. It's best if OP learns to use the wireless block. You can pull off all kinds of cool stuff with it including what's in the original suggestion.
    14. Dr. Whammy

      Starmade memes

    15. Dr. Whammy

      Cantaloupe

      She's a beauty. It bears some resemblance to a Nebulon-B frigate (Star Wars) with heavy traces of Caldari (Eve Online) styling. I especially like the scaffolding work over the central thruster stem. The extra paneling over the main armor is a nice touch. I think it would look even better...
    16. Dr. Whammy

      [OT] What draws you into playing StarMade over others in this genre?

      What brought me here: Back in 2011-2012 I had quit Evil Online as I had lost all interest in playing a game that is so much harder and grindy-er than real life that it feels more like a chore (I would literally fall asleep during battle) than a pleasure to play. Afterwards, I was...
    17. Dr. Whammy

      New astral bodys: habitable planets and moons

      Pre-existing moons. I like it. Although, if Schine drags their feet or says no, we can always make our own.
    18. Dr. Whammy

      StarMade Ship Systems 2.0

      I'm a little skeptical of this idea but I kinda like it. If done right, this could very well be the balance we've been looking for. Target their weapons systems Mr. Worf. If implemented poorly... Well... May whatever Cat God you believe in... heh... Have mercy on your soul...
    19. Dr. Whammy

      Basic poll: "Starmade" or "StarMade"?

      StarmAde? o_O Don't you mean SmarmAde? The spelling isn't important Markus_McCloud All you need to do is remember that this is a totally original game and everything will be fine. While SmarmAde is inspired by other voxel-based games such as Minecrack, Mine$haft, Micro$haft and Mine$oft...
    20. Dr. Whammy

      Introducing The United Star Axis

      All in due time...