I thought I covered escorts in this one.:confused:
One way to incorporate escort functions would be to have a single defense target (in or out of a fleet) and assign a separate fleet to escort it.
Another way is to have a toggle button for a single fleet to allow ships to escort their...
More insults? Yeah, you're ass, but it's cool. I don't take it personally. Since you want to get back to the original discussion, I'll play along.
1) Warheads in their current state do not have the power required for their key desired use; combat. Right now they can't be used any other...
The reason I brought up your 4 posts is because you come off like an ass and you've demonstrated that you seem largely ignorant of the other discussions on warheads; all of which addressed size difference, shield piercing and exploitative use. Why you think we somehow aren't aware of and...
Yeah. And that's really the core issue; we have malicious people seeking cheap thrills in what is essentially a creative sandbox. Seriously; these people play too much Eve Online.
To be honest, this kinda seems like you're putting the cart before the horse. While your ideas sound promising, they may be a bigger leap than what's currently possible in the game's current state. They maybe something we can ask for in some future iteration of the game once Schine gets the...
Like I said; straw man argument.
When you can actually back up what you said about the two ships in the picture without deviating to your own spin on things; I'll be happy to listen. Until that happens, you're wasting your time.
Noted. This is exactly what happened in EVERY other...
No thanks. This debate started with you claiming that the smaller ship "if properly equipped" can take that capital's shields down; something I can assure you is impossible.
You can argue semantics and technicalities all you want but the truth is you won't be able to achieve what you're...
I think not but now would be a good time for you to explain why you think so.
Unless you want to prove your point with a 100 x 100 x 100 death brick... then sure; go ahead and build sloppy.
No...
There is no ship in the 100 meter range that can generate enough power to drop the shields of a properly outfitted capital. You get about 170,000-200,000 DPS out of a 2 million softcap frigate using ion weapons. If you can't beat 200k+ shield regen, you're fucked. Turn the ship...
Since in your whole 4 posts, you weren't part of any of our previous discussion on warheads, you really have no idea why I made that statement. A knee jerk reaction is just what I'd expect from the uninformed.
Also in sci-fi, there are plenty of shield piercing/shield ignoring weapons;
-...
See, the problem is people only want see their own side of the story.
- Capital players who shield tank with 50m shielded titans want to stay invincible when in actuality, the probability of a titan being critically damaged by warheads, in combat, regardless of damage is abysmally low; provided...
I think you're right. Everything else I tried seem to be a mis-match; aesthetically. For now, the stubbies are staying. That will be one less thing to get shot off when a bunch of these show up... :eek:
A-17 Storm Eagle
Type: Support Fighter
Affiliation: United Earth Governments...
I've been doing some brainstorming about power recently. After trying to build hybrid ships to accommodate the current power setup and any reactors that Schine comes up with, I came to the conclusion that most of the issues that led to the idea of an over haul stem from the simple fact that...
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