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    1. CyberTao

      Development Build?

      No, because HP only goes down when the block is destroyed, and astro tech can not repair that. The system is still not finished though, so they might add in some more features for fixing up ships. The problem with astro tech is it would allow repairing mid-battle, so that's gotta be considered.
    2. CyberTao

      Nova Fleet Dynamics Build Server- Build, Play, Explore! [Whitelist]

      I feel like I'll get in trouble for whitelisting so many people who don't provide examples, but merp. Give me a minute to add you and you're clear.
    3. CyberTao

      Nova Fleet Dynamics Build Server- Build, Play, Explore! [Whitelist]

      Rebooting it now, sorry. Kinda fumbling around with thoughts and chat atm, but server should be up.
    4. CyberTao

      Nova Fleet Dynamics Build Server- Build, Play, Explore! [Whitelist]

      Accepted, just give me a minute to get you whitelisted.
    5. CyberTao

      Thrusters only push at the direction they're pointed at

      Because creative sandbox. The only way I would ever agree to this is if I could use rails to rotate engine sections and thus change my direction of thrust. But that is impossible.
    6. CyberTao

      Bobby AI not targeting anything

      It's possible the AI didn't have an active state? In my testings with AI before, I've found that my designs did not want to shot at ships marked enemy unless the AI was set to true or was a player involved. Did you set the faction with /Start_ship_Ai -1 ? If not, try that command.
    7. CyberTao

      Development Build?

      Sorry, I made a mistake; There is a way to repair armour, at a shop. Derp.
    8. CyberTao

      Starmade registry not connecting to steam

      He said in a similar thread that a fix was applied, been a couple people with the issue it seems.
    9. CyberTao

      Is Starmade worth playing right now?

      Quite honestly, you only really get good answers within a day or two. Those that show up late tend to have frayed posts compared to the rest of the thread.
    10. CyberTao

      Starmade Deathmatch (with vidya)

      I dunno what suits you've been looking at, but all the mechs I've seen have been a fairly hefty size. The scale of station needed for mechs would be quite the task to make. Then again, you could probably combine mechs and the small fighters into 1 thing with various sized hallways. That'd be...
    11. CyberTao

      Development Build?

      To add onto what Byanarro said; The HP bar is the sum of all block's hp atm I believe, and as blocks as destroyed it goes down. At different HP thresholds, you recieve different debuffs to power regeneration and thrust (for example). When HP hits the minimum threshold (I think it's 10% right...
    12. CyberTao

      Nova Fleet Dynamics Build Server- Build, Play, Explore! [Whitelist]

      Accepted. When you finally have a ship to show, make sure to post it here just so curious peoples can know what you can do. Accepted as well. The server IP part is not part of the application, it's just telling you where to find the server's IP so you can log on (Which honestly should be in the...
    13. CyberTao

      NP Cobalt Royalty [EVE themed PVP faction]

      The gyro mines* rocks. I'm going to bed now.
    14. CyberTao

      Forum Badge Update

      Will there be an option to "search user by badge"? Or just a way to have a list of who has X badge. Would be interesting methinks, and could help with tracking down who knows what best (in cases of needing a rail/logic master).
    15. CyberTao

      Is Starmade worth playing right now?

      Well, building ships is kinda the core of the game. A spess game would be pretty boring if you just flew around in a cardboard box. The coming update will help to make PvP and combat more fun as well, and it was stated in the Dev blog that fauna is coming soon, which means procedural(?) mobs and...
    16. CyberTao

      Random Rotor Suggestion

      Yo. So playing around with rotors, I've noticed that it is hard to get the angle of rotation that you want sometimes, sometimes even causing great design issues that make you have to rework some parts in a complicated. Most solutions to this involve having a smaller Angle increment, more blocks...
    17. CyberTao

      I noticed new physics of ship rotating in devBuild

      No. Not yet. To add it now would probably end up in cases where more thrust = faster turning or only needing 1 thrust to get full turning. I'd wait till the thruster overhaul instead of just tacking it on now.
    18. CyberTao

      Make a wish.

      It would actually add to the Bigger is Better issue. In fact, non-linear scaling is probably the only reason Bigger isn't Better imho.
    19. CyberTao

      Fix the Realistic Texture Pack

      The realistic pack isn't even shipped with the game anymore, the only reason people have it is because of it being a thing in older versions.
    20. CyberTao

      Rail Catapult.

      I'd just settle for a momentum system, I can see the instant speed being used for some laggy collision troll traps. But yes, I like the idea of catapults.