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    1. CyberTao

      Simpler and faster resource gathering

      Sounds like you're gonna hate the shipyard update even more, when ships are built overtime in a station's structure. I missed this, but SE has a shitty building system that is far more grindy than SM's. The only advantage it has is that it requires very little effort to throw together...
    2. CyberTao

      Module Docking Block

      That would work for thrust and shielding, but not power (since you could probably not transfer the grouping bonus's right with all the formula stuff, meaning that you would just get a flat 25/block on a docked module making it inferior to a docked reactor). If that is even possible. People tend...
    3. CyberTao

      Nova Fleet Dynamics Build Server- Build, Play, Explore! [Whitelist]

      Oh, that isn't the problem. The problem is that the BP does not save to local properly for some reason. After like 5 tries I ended up just taking it semi-apart and putting it back together. Buggy rails be buggy.
    4. CyberTao

      Simpler and faster resource gathering

      Building skill is not relevant to Dekko. I've seen some nice ships that are shit at systems and would probably trip over themselves to try and perform basic tasks. The first crafting system we had was too complex. The 2nd was exploitable and too easy. If you have a suggestion to change the...
    5. CyberTao

      Can I remove the wire things when connecting logic blocks?

      You can not turn them off afaik. Most players just add in an extra activation module in the middle and warp their logic around the interiors to avoid that.
    6. CyberTao

      List in-progress features in dev build

      Well, there is a period of time where it is just Schema building and adding things until it gets to the "testing point". Once it is ready to test, The testers are sent a PM that explains to them what does what and how things should work, from there, some testers forward that message to other...
    7. CyberTao

      Nova Fleet Dynamics Build Server- Build, Play, Explore! [Whitelist]

      To be honest, it barely worked on the server due to how weak rails and rotors are to lag in the public build. I'm glad I put it in my SP before now though, due to issues with the blueprints. Ahwell.
    8. CyberTao

      Is Starmade ready for Steam?

      Wait, they have a list of things to do? That doesn't involved farming cash in some way?
    9. CyberTao

      Is Starmade ready for Steam?

      That only lasts as long as Steam saves your log in data. If it derps and loses that, it does not allow you to use Offline mode, because the DRM that it is can not verify that you own these games (since they are tied to the lost account data). So fun times.
    10. CyberTao

      Is Starmade ready for Steam?

      Lucky you. I can barely go a week before steam decides "I need to connect now". That doesn't go well when I have no internet what so ever.
    11. CyberTao

      Physics completely missing?

      This is alpha, some things are subject to change. However, Starmade is a sandbox, so expect the choices it makes to be the ones that allow the most freedom in ship design. If blocks required certain patterns and layouts to get max effect, it would probably end up favouring the all mighty...
    12. CyberTao

      The Thryn [Recruitment Limited]

      This is like watching a train wreck. Not even a good one, just like a empty train falling sideways at a station. Simply ignoring people goes a long way, PM a mod and have it dealt with discreetly and the problem should cease before it starts. Either that or you'll get stuck with a guy basically...
    13. CyberTao

      Less pathetic Station salvaging

      Mayhaps we should just consider finding new uses for scrap? I mean, with the HP and shipyards, you need to repair your ship somehow.
    14. CyberTao

      List in-progress features in dev build

      That makes it pretty pointless. That'd be like getting dressed and some guy sat in your window yelling at you saying you forgot your tie when you just haven't gotten to it. Testing is more like informing you that your fly is down, that you missed a button on the shirt, or that you forgot your...
    15. CyberTao

      Have a Sound Contest

      I think the main reason we don't have sounds is because we need a properly working sound engine, I mean even the Cannons and sounds we do have don't work right most of the time. That needs to be fixed before I'd really think a sound contest would be worth it.
    16. CyberTao

      Less pathetic Station salvaging

      And that logic is why they give useless scrap.
    17. CyberTao

      The Rail show off thread!

      I figured a couple people here may want to play with this. http://starmadedock.net/content/quad-legged-walking-platform.2787/ Legs are now on the CC.
    18. CyberTao

      Advanced system blocks

      This is a mod request, not a game suggestion. Calm your tits people.
    19. CyberTao

      List in-progress features in dev build

      Given what I read in this post; I would have to say the the Dev Build is not ready for 'testing'. We'd just be telling the devs what they already know; the system is incomplete.
    20. CyberTao

      Bug Mysterious warnings and attack from nowhere

      The HP of your ship is too low! It's below the damage threshold and is declared dead by the game. Pulses probably refer to the system debuffs that prevent people from just getting back into the core of the ship after it being destroyed (they are shown as icons at the top in build mode as well...