Search results

    1. CyberTao

      Read by Council Grid based logic computer system

      You missed the point of the post there, Biddles, most advanced logic that takes up a lot of space has multiple inputs. To use my mech as an example, it has animations that trigger when I turn on an activator (So I push a button, and the arm goes up), but if I push another button first, it does...
    2. CyberTao

      Read by Council Grid based logic computer system

      Starmade scrollbars are a pain in the ass though. To make the grids large enough that advanced logikzers would want, it'd be like using advanced build mode on 200 without the arrows. It aint fun.
    3. CyberTao

      Semi-Proper Explosions

      If that is the case, summon the Megacrafter127 , who knows the most of the engine in the council. See what his opinion is on the lag or no lag debate. I would actually kind of like it if we could get the casting method over the pulse spheres. Have each casting do a set damage and set a maximum...
    4. CyberTao

      Curious Fuel Survey

      Either the reactor is too small to work, or the weapon is too stronk. Power supply is technically a weapon of sorts, so it draws from the main ship if the docked reactor does not have enough power to supply to the main ship (Stupid I know, but it's what we got).
    5. CyberTao

      Curious Fuel Survey

      I reason I brought up reactors was because a lot of people tend to think of "A fuel ideal for larger ships" as part of their suggestions. I personally don't think a linear growth in fuel would benefit anyone, which means it would probably end up either on a curve, or a fixed rate. If it is on a...
    6. CyberTao

      Turrets category in the Community Content area

      The forums only currently support 1 tag; basically the same kind of prefix tags that mark suggestions as planned/rejected/etc. When they add it to CC, I dont think they want to use that, as a single tag would not really help us find a ship. That involves messing with the way the forums work in...
    7. CyberTao

      Shipyard forums dead?

      Yeah, I feel like most of the game has slowed down due to the current state of the public version. Rails were truly rushed at the end I feel, hopefully the next update isn't too far off.
    8. CyberTao

      Make tab + f6 only availale to admins

      Depends on what you mean by "immobile". If it is just straight out stopping of all motion, that becomes one hell of a handbrake when flying.
    9. CyberTao

      Turrets category in the Community Content area

      From what I can tell, Additional tags and such for CC is something that the Web team has looked into and Duke has voiced support for. Would be a long process of adding and getting the right tags though.
    10. CyberTao

      Semi-Proper Explosions

      I honestly can't see a shockwave being something that SM can do without being laggy as shit, and the shallow crater would be hard as well. In case you didn't know, SM currently handles missiles with Pulse spheres, to reduce lag mostly. Something like this would probably involve some form of ray...
    11. CyberTao

      Curious Fuel Survey

      Just to poke something out for you, "grinding" is negative. The true definition of the term is doing the same boring task other and other again with little variation, it's objectively negative, people just learnt to cope with small amounts of it. If the only way you can describe something ingame...
    12. CyberTao

      What are the stat-facts/measurements for the mass enhancer system?

      You should only require enhancers to handle the heaviest single chain, unless I am mistaken. But it's all bugged up in public so I'm not sure honestly.
    13. CyberTao

      Batch file?

      An easy way to grab blocks with commands is to select a shop and use the /shop_infinite command. Though you really shouldn't need to create a new world every time you want to test something new, space is big and there are new and empty sectors out there.
    14. CyberTao

      Nova Fleet Dynamics Build Server- Build, Play, Explore! [Whitelist]

      Not sure what you mean, server is running just fine. If you are having issues, try clearing your client cache?
    15. CyberTao

      What are the stat-facts/measurements for the mass enhancer system?

      Well, the base ship shares enhancers with everything, so if you needed 1500 enhancers for 1 turret, you would still only need 1500 for any number of the same turret afaik.
    16. CyberTao

      What are the stat-facts/measurements for the mass enhancer system?

      The number of enhancers needed on the ship for a turret is mass of Base+Barrel, if that is what you are asking.
    17. CyberTao

      Nova Fleet Dynamics Build Server- Build, Play, Explore! [Whitelist]

      The server crashes are due to problems with BPs in the public version. It happens when saving or uploading from local, not sure why it happens but it does.
    18. CyberTao

      Curious Fuel Survey

      I support fuel as a mid-late game alternative mainly, mainly to be used to differentiate between Civvie and Military ships.
    19. CyberTao

      Half blocks

      http://starmadedock.net/threads/why-do-we-still-use-3-bytes-per-block.6646/ This is a nerd thread that explores it, maybe there is a answer there?
    20. CyberTao

      Nova Fleet Dynamics Build Server- Build, Play, Explore! [Whitelist]

      Fair enough, it's done. I was wondering if you wanted a new name or just wanted the authentication on the other name cleared so you could log in on it.