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    1. kupu

      CLOSED* CONTEST: Default Stations Submission

      This thread is fantastic. :eek:
    2. kupu

      Mobs

      Clockwork Alpha I'm curious to know which part of a config command you disagree with?
    3. kupu

      glexception: gl_out_of_memory

      Odd, could you try the following and see if it manages to load please? If you have 64 bit Java could you check your allocated memory? (First launcher > Options > Memory settings) Just make sure it's allocated correctly, not trying to use more than your system has or too little etc. Max...
    4. kupu

      Mobs

      Did you want to turn pirate spawning off? Or were they not spawning already? If you want to turn them off, open your Starmade installation folder. Find the server.cfg file and open it with Notepad or another rich text editor. The 4th line down will be ENEMY_SPAWNING = true //Enables...
    5. kupu

      Kupu's thread

      Yea, i know what you're talking about. :) The only block i would probably want to apply connected / pooling textures to are hulls, but even then, i've got so many other things to finish and fix i have no desire to try get it implemented any time soon. Certainly something i've considered...
    6. kupu

      Kupu's thread

    7. kupu

      People with slow Computers

      Most user friendly way is probably this; Open the Block Editor. (Launcher > Modding > Block Editor). Select the blocks you wish to alter in the directory on the left window. (Plex Lift, power gen, power tank, shields, shield regens', docking enchancers, lava) Now scroll down in the blocks...
    8. kupu

      Kupu's thread

      Yup. This was pointed out to me yesterday. A fix is in progress. Will turning mirror blocks on/off in advanced buildmode fix this nuance? If not i'll consider swapping all sides to the gradient. Currently i had no plans to add another decorative computer block. I'll add it to the pool of...
    9. kupu

      Kupu's thread

      It's item number 11 on the list. :p ... though i might bump it up to preserve my sanity. I need to paint things other than blocks...
    10. kupu

      "...But on the bright side, rocks."

      Yea, i saw that. It works nicely on their pixel style, but as soon as you put that effect on something with a directional pattern (strata in rock, waves in sand, layers in ice) or anything with artificial directional lighting on the texture, it breaks. It's also need to tile...
    11. kupu

      "...But on the bright side, rocks."

      Nah, feedback is always appreciated when presented in civility. :) Yea, i'm afraid it's too early (for me) to say. Hopefully more info will come out about future plans with this soon.
    12. kupu

      "...But on the bright side, rocks."

      Not that i'm aware, no.
    13. kupu

      "...But on the bright side, rocks."

      ToyotaSupra Thanks for the review, lol. Although i should point out that some of your assessments are based of false assumptions. Try not to put these samples against or instead of current rocks / terrain. That's not the aim here. Think of this as a small cog in a larger system...
    14. kupu

      StarMade v0.15997 released.

      Yup. Only hull's have a temporary normal map. The rest are still being worked on. The Default pack is slowly being updated step by step as new content is added. Flora, terrain, normals etc.
    15. kupu

      "...But on the bright side, rocks."

      Ha, yea it's no easy thing. Especially when using such small textures that repeat so often. Don't worry, efforts are being made to avoid exactly what you posted. They'll repeat of course, but not so harshly. Ithirahad Hopefully Calbiri will give more info on this content closer to it's...
    16. kupu

      Kupu's thread

      Yea, i'll add a slight shade to it like the other packs.
    17. kupu

      Kupu's thread

      I assigned the shield regen' texture this morning, it should hopefully be in the next dev build. Eventually, yes. I ultimately want to offer two packs as standard in the game. The defaults being what you're seeing in this thread, then have a 'sort-of-but-not-quite-pixel-art' version...
    18. kupu

      Make components deploy-able by default.

      We've been doing this with a few of the new manufacturing components, just not all of them.
    19. kupu

      The debris in the new dev build are so EPIC!!!!

      Keep it on topic please. There is a sub forum for website queries where you can constructively report issues. http://starmadedock.net/forums/sitesupport/