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    1. JinM

      Ion Cannons are they useless?

      I assume ion effect is only usefull, if the enemy has a higher effective shield hp than effective armor hp. I could also see a tactical benefit in having the ion effect on turrets or drones who are positioned very close to the enemy, because they can be destroyed first. But as soon as the enemy...
    2. JinM

      Fighter Porn

      That has nothing to do with light as I talked about it. Sorry if I don't life inside your head and did not know that you see beams as lightning too. Just tried to state that in the dark space some lights at the outside of the ship instead of only inside might not be unrealistic. Also it adds to...
    3. JinM

      Fighter Porn

      Nice details. You could go further and add lights or try to work with lightning. Like something at the front of the thrusters, where the repeating pattern is, or hidden behind some half blocks.
    4. JinM

      JRS-fleet screenshots and information

      I have to pay 300k to get some lights for my bike??? Damn that are harsh monetisation ways in the future. :D Nice ships ofc.
    5. JinM

      Cantaloupe

      Nice ship. Can you give me some lore or tell me why the parts are so far away from the center? I like the looks of it, and just want to understand what I am looking at. ;)
    6. JinM

      Let's build chess pieces or even the whole game

      Hey just keep on trying. =) I am not that motivated though, the people have to be satisfied by moving them per "hand" (haha) instead of logic.
    7. JinM

      Let's build chess pieces or even the whole game

      Done. =) Now I make an extra ship for the board and add some spaces where the slain men rest. The rails are all set in, don't get confused by the old pattern in the lower half of the board. Thx. But the thing with the lag sounds illogical to me, because any smaller frigatte has like 10 turrets...
    8. JinM

      Gascor Skunkwerks

      Don't you know the message that pops up when its too heavy? "this entity is heavier than the rail can support, it will move at reduced speed. current speed: xx%"
    9. JinM

      Let's build chess pieces or even the whole game

      So I basically did the whole set of pieces now: knight, queen, horse (2 different sizes), peasant, bishop (grey), and tower. I just don't get the color coding right. It bites each other in every combination, and grey plus brown is not colorfull enough.
    10. JinM

      Random thoughts

      Ey man relax, I like you. But I disagree with you. I have the problem so be very direct sometime when I disagree, but I try to stay to the facts and don't generalise like "coz my ship is not affected". As the topic is not so important to everyone, I think I dont bother to explain now why. Just...
    11. JinM

      Random thoughts

      Thats not my saying, why expose them? Its the middle thing between putting some armor layers between the engines and the space, and exposing them fully. Also, why not give very agile fighters this debuff of having this weak points? And finally: I want some change to happen, and if this change...
    12. JinM

      Help Designing Potent Turret system for Huge 3km ship

      That neglets the benefits of the docked turret reactor totally by just exposing this reactor for the enemy instead of letting him deal with shooting down 10 turrets. If I would have to deal with a big enemy I would just enable "docked entities" in the nav menue and then see if a turret is docked...
    13. JinM

      Let's build chess pieces or even the whole game

      Ok, I start. Suggestions to color coding and all the stuff are welcome, but pls don't write do this or that just build some pieces and upload a screenshot of it. Help in design is really appreciated. =) Ofcourse later on there is the possibility to make all the pieces into seperate ships and...
    14. JinM

      Random thoughts

      First: Don't suggest 2 things at once but do one suggestion and give it a clear title. No one will find this one again if he uses the seach: no tags no clear headline. Also it just makes discussing the matter amazingly difficult when you have 2 topics to handle instead of just one. But I like...
    15. JinM

      Help Designing Potent Turret system for Huge 3km ship

      A clever admin would say: those are forbidden on a server because they cause excessive lag if destroyed. Oh wait, this is a rule the majority of the servers have: if the ship causes excessive lag it gets immediatelly removed. But it is more efficient to have the power generate all together up...
    16. JinM

      Interior porn

      Maybe link them, only 10% of the people here know what you are talking about. I don't know this fighter design, but I like it! First one in this size that looks intimidating for a long time.. =)
    17. JinM

      Beginner's ship

      Thats amazingly creative and the way a sandbox is meant to be played.
    18. JinM

      Map that reveals movement around the station/vessel

      Hehe thats a nice idea for public accessible stations - and for rp-pvp as well.
    19. JinM

      Beginner's ship

      This forum or the shipyard are booth totally fine for this thread. Personally I think this ship is too big for a first ship. But as you allready have started I tell you how to finish it fast: finish the hull first. Then throw in the systems you want to use. I suggest to not waste money on...
    20. JinM

      Aegis Heavy Industries

      Hey man, I just had a look over the Baldr and wanted to say, that using advanced armor on a fighter with open systems is not logical. But I like the design, so thats why I took the long trip from the CC to here. ;)