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    1. Malacodor

      An analysis of the relationship between planets, faction interactions and resource acquisition.

      How do you defend your mining facilities when none of your faction members are online? What do you want to reduce? These blocks only require metal meshes and crystal circuits, which can even be produced with scrap from abandoned stations.
    2. Malacodor

      Automated repair button

      This will likely be a function of the upcoming shipyards.
    3. Malacodor

      Modular reactors still viable?

      Wrong. My modular reactor does work, it just works differently.
    4. Malacodor

      Suddenly Starmade. 1000hrs in 6 minutes. Gameplay only

      It is far easier than you think to analyze the information they gather about you and your behaviour and draw conclusions from that. This information can end up at paying customers or intelligence agencies.
    5. Malacodor

      Suddenly Starmade. 1000hrs in 6 minutes. Gameplay only

      Do I need a G+ account for that? If so, seriously??? If not, forget what I wrote.
    6. Malacodor

      Modular reactors still viable?

      Good question, why don't you believe the math and evidence presented to you?
    7. Malacodor

      Modular reactors still viable?

      1 powersupply beam block plus 1 damage pulse module transfer 2400 energy in one burst to an empty core. With 30s CD that's the same 40 e/s per block.
    8. Malacodor

      It is Time to Retire the Power Regen Cap (Read Before Commenting)

      Does this server use up-to-date vanilla config files?
    9. Malacodor

      Steam Achievements

      Minecraft-style achievements would make more sense.
    10. Malacodor

      Modular reactors still viable?

      Same here.
    11. Malacodor

      Steam Achievements

      Why should people get achievements for building a line of 100 blocks or place and remove blocks until 1 million is reached? And why should only steam users get these?
    12. Malacodor

      Modular reactors still viable?

      You're not the only one with math and real numbers.
    13. Malacodor

      It is Time to Retire the Power Regen Cap (Read Before Commenting)

      A reactor produces 25 e/s without bonus, a powersupply beam consumes 50 e/s and transfers 40 e/s (including cooldown). So with power reactors and capacitors added on top of that a modular reactor can't be significantly more efficient than just power reactors. Additionally, reactors are way...
    14. Malacodor

      It is Time to Retire the Power Regen Cap (Read Before Commenting)

      Modular reactors were nerfed to being almost useless. Just for info, 1% of the USA's nuclear arsenal is sufficient to cause a global nuclear winter.
    15. Malacodor

      Modular reactors still viable?

      If that's true it's impossible to be twice as efficient (or better) as power reactors with their 25 e/s without bonus. 20 000 powersupply blocks consume 1 000 000 e/s and supply 800 000 e/s whereas 20 000 power reactors produce 500 000 e/s without bonus. That's an upper limit of modular reactors...
    16. Malacodor

      Charon 2.0 - A WIP super titan [Update 5 : new medium turret]

      If not, I know some good necromancers. They usually work with threads, though.
    17. Malacodor

      Suddenly Starmade. 1000hrs in 6 minutes. Gameplay only

      I think this is a good idea. It's not exactly my favourite music style, but I don't have a problem with it. It's a really good video.
    18. Malacodor

      "What If" StarMade Unofficial Trailer

      I like this one even more than the official trailer.
    19. Malacodor

      The Final Countdown - T-minus ?

      Hm, I didn't see anything in the build everything part, it was too fast.