This is a nice little miner that can be built in the general area around the spawn shop. it has 4 AMS Turrets for those pesky Pirates trying to snipe you out of the sky with rockets and it has a way larger than needed cargo storage area. This miner also comes with a built in logic mining...
With some enemy detectors and a few other logic things yes but no the AI doesn't know how to use logic launchers from the hotbar yet in response to attacks.
Just wondering what some good setups would be for a fleet carrier. I'm trying to figure out how to maximize the number of ships docked without compromising the main ship if possible.
So far there's 3 new blocks coming with the fleet update to let AI ships dock:
Pickup Area Module: The point...
lol the fleet update is going to make it easier to move ships into position to guard places that's for sure. :) Just need some easily spammed guard ships and attack ships ready and I'll be good to go. :)
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