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    1. Asmael

      Missiles: An exercise in frustration

      About how the missile system tries to lock on the target you're currently looking at (and not always the one you targeted), it works against someone using a radar jammer, but if you are required to target your enemy, then lock it, it would also mean that lockOn missiles are inefficient against...
    2. Asmael

      Hull colors: Would this work?

      About colors... I had a small idea about this. Since we don't need all colors, the color bits would be simply multipliers of the above color panel, linked by Waffulmann. We have up to 256^3 colors. Storing coordinates takes less space than storing 3 colors, thus gaining some extra space...
    3. Asmael

      New Eden Fleetworks | EVE Online Ships in StarMade

      I'm sure sure some peeps would be interested in picking the last Minmatar stargate, keep only half of it, and make into a space station (while scaling it to 6-7%). That'd be one badass looking space station :3
    4. Asmael

      Star Made missing that je ne sais quoi

      Competition? A reason behind building ships? Something to achieve? Ladders? Contests? A campaign? The pride of defeating an incredibly powerful NPC ship? Sectors to conquer? Anything to unlock in-game, following some actions? PvP content? New features? Something else? Well, for Minecraft, it...
    5. Asmael

      Possible ships

      Well, could be nice to add something else than Isanths to the default Ships. I guess freighters (for the trade guild) and a cruiser/corvette for the pirates (with various weapons, just like the current Isanths). And stations, because I'm tired of those trading guild giant space ***** ! *cough...
    6. Asmael

      SF Mara (Freespace 2) 1.0

      This is the SF Mara from the game Freespace 2, on a non-realistic scale, since the original one is supposed to be 17.8m long. The official shipyard thread is here, which comes with more images :) Take note that, given the size of this ship, it doesn't handle AT ALL like a fighter unless you...
    7. Asmael

      Project Atlas

      That's some nice ship you got here :3 Concerning logic blocks, you should chech this thread. There are quite a lot of fancy things.
    8. Asmael

      SF Mara (Freespace 2)

      Updated, as of 03.09.2014: - Added wings - Added plating - Added interior - Added systems - Added blueprint link - Updated pics - Ate a whole bunch of cookies Be advised: do NOT try to land on a planet. Seriously, that's one big fighter, it will not crash your game, but will certainly lag the...
    9. Asmael

      Hi all!

      Tip: If you're in single player, and want to increase difficulty a bit, you can, as admin, define which ships are usable by pirates in Catalog > Admin > [select a ship] > permissions > EnemyUsable (Checked) That's a fancy way to test your ships and turrets :3
    10. Asmael

      USSR - Union of Soviet Solar Republics

      @MrTargareyan wins :3 "All Hail Britannia" is used commonly in Code Geass, as Great Britain, renamed Britannia, tries to take over the world. So... cookie.... :3
    11. Asmael

      Bug LockOn turrets causing massive lag

      Trying to test what the AI is capable of, I created a small turret for my faction base; equipped with dual lockOn missiles. I then spawned a few NPCs, using the /initiate_wave command. Well, few seconds after the command, the server froze. I had the "Server doesn't answer" warning for like 2...
    12. Asmael

      Increase Weapon Ranges

      I'll pick my own (blocky and horrible) station. This station has 14 turret slots. Each turret has 6 AMC barrels, each barrel fires 2 projectiles per second, and all have punch-through, against a target with a very small hull at the front. In fact, only 10 turrets can fire at the same target...
    13. Asmael

      Increase Weapon Ranges

      Well, the frontal beams of said juggernaut are supposed to have a range of 7.400 meters. For a 6km long ship, that's reasonable. I think. Since I'm experiencing very large sectors, I noticed you can spot enemy ships from very far away (40km). Thus, there's no complete insta-kill without knowing...
    14. Asmael

      How much do like Schema's work so far?

      Huh. Last time I tried coding and took a break, a cat wrote "dSDOFdf,kdsnfj dsfdf". Not that I doubt their programming skills or anything, but... :3 I think MrFurb said it all. That's still an alpha state, why, yes, it's already VERY good for an alpha, but I can't possibly say it's finished...
    15. Asmael

      Unnamed Spearhead Corporation Capital Station (WIP)

      Gotta love the lighting effects on the side :3 Keep it up! :D
    16. Asmael

      Increase Weapon Ranges

      I planned on doing a 6km long ship, with frontal beams. Well, I abandonned the project (for now), but the range between the 4 frontal beams would be such that even a target right in the middle couldn't be hit (unless I have a slave beam). I don't see the point of beams, I mean, you have instant...
    17. Asmael

      How to make the most common angles

      Couldn't find one, yet extreeeeeemely important :p Lots of people want to make building with specific angles, well, you wanted it, you gonna get it ! Small video (not from me) with full explanation: For those who can't/are too lazy for a video, a screenshot: From LEFT to RIGHT (in...
    18. Asmael

      Displayed speed isn't the actual one

      Put simply, when it says your speed is 200 kilometers per hour, it's in fact 200 meters per second.
    19. Asmael

      Displayed speed isn't the actual one

      I made a little test to check whether the speed displayed is... well, the real one. Basically, how much time does it take to run the length of a 6km ship, considering the server speed is 225km/h. In theory, 6km is 6.000 meters (no, I must be joking?! o_O), and 225km/h is 225 / 3.6 m/s, or 62.5...
    20. Asmael

      Oculus Rift Support Added in Newest Dev Build (0.1635)

      Well, when there's money into play... By the way, the Oculus Rift isn't the only VR helm/glasses/whatever in the market. Just to cite a few : InfinitEye, HMZ-T2, ST1080. Linkage : http://vrwiki.wikispaces.com/InfinitEye+V2 Centered around the InfinitEye, more than the others, but that's the...