Search results

    1. Nosajimiki

      Should I buy this game or not? Help me decide.

      lol, no #4. As per OP: Keep in mind that this is an open alpha game (not one of those highly polished, systems-complete games that hang onto alpha status to excuse what does not work.) You do not need to buy it to play; it is more of a donation thing at this point to help support the indie...
    2. Nosajimiki

      AI Controlled Weapons (Alternative To Turrets)

      This seems like i would be a fair trade-off. These "hull-turrets" would be less laggy and less vulnerable than rail mounted turrets, but have a smaller range of motion.
    3. Nosajimiki

      [SOLVED]Starmade Using More Ram Than Allocated?

      FYI: this game really should have 4-8 gb of available memory if you are playing online with others and seems to consume about 1.5gb just to open it up and sit around in the void if I recall; so, those ram settings would not work as a hard limit anyway.
    4. Nosajimiki

      Starmade memes

      Just to clarify...
    5. Nosajimiki

      StarMade for Skrubs-A Guide by TheDerpGamer

      Lol, the Albatross can suck it. Actually... this was sort of true of Debris. He got stuff right most of the time because he'd played long enough to intuitively know about what things should be, but his designs tended to be like the AK-47s of the meta PvP crowd. Not engineered to the...
    6. Nosajimiki

      Call for a logic master

      I've built similar elevators too that too, and they are nice in that they are much more simple, but I find floor hard coding to be more reliable for elevators with more than two levels. For example, if the elevator is at the 4th floor, and you hit the recall button on the first floor, your...
    7. Nosajimiki

      Call for a logic master

      This is not all that difficult at all. In your logic room, you want a button for each floor. This will make connecting logic easier. Then you connect each button to 3 buttons, each next to a rail pointed up, down, and sideways respectively. You then for each floor connect the down button to...
    8. Nosajimiki

      An average day in Starmade

      That is a question for your specific server admins. On LvD, that sort of things is very much encouraged, other servers may have more hardline rules against it since such a base could still be used as a front to mask second home base functionality.
    9. Nosajimiki

      Remove Shipyard Integrity

      A more stable fix would be to add a config file that expressly defines what systems do and do not get affected by integrity. That way they aren't ugifying their code each time a system is deemed to need an exception. A config file is also more future proof because they could also include...
    10. Nosajimiki

      An average day in Starmade

      Yeah, Power 2.0 hit its player base particularly hard since it was home to so many of the older and more PvP minded factions.
    11. Nosajimiki

      StarMade for Skrubs-A Guide by TheDerpGamer

      This also reminds me, of something that seems to be missing from your exterior first guide which is wireframing. A lot of people have a hard time translating design to ship in starmade; so, if you start with a bunch of spaghetti lines of hull blocks, you can "sketch" the shape first, then zoom...
    12. Nosajimiki

      Remove Shipyard Integrity

      I have confirmed that they have integrity Shipyards are actually the most popular base function to offset into output bases. Because they break often and cause a lot of lag, many ppl dont want them on HBs; so, they make disposable shipyards in the void. The problem is not if they can be...
    13. Nosajimiki

      An average day in Starmade

      They are usually used as space ports for docking warships so you don't lag you HB or as extra secure resource caches. For creative build stations you want people to interact with, I'd suggest LvD. Benevolent is always looking for content creators, especially if you want to make something...
    14. Nosajimiki

      Add a "Ready" state to reactor chambers

      I agree that implementing #3 through server configs alone right now does not work because of chamber leveling, but power is not as big of a deal as you may think. I'm not sure if this is a communication issue, or difference of opinion at this point. I do not believe that all chambers should...
    15. Nosajimiki

      An average day in Starmade

      Backlash = my comment about exploitive. There is a less exploitative approach that is permitted on most server, but it requires a lot of exploration and a bit of intuition. It involves a rare kind of place in the game that naturally has HB protection that many players use in lue of voiding...
    16. Nosajimiki

      StarMade for Skrubs-A Guide by TheDerpGamer

      This actually raises a more general topic worth mentioning typically referred to as the 3 design strategies (Exterior first, Interior first, and systems first) The above example is actually a really good demonstration of the first method "Exterior first"; however, the method you choose has a...
    17. Nosajimiki

      An average day in Starmade

      Just be careful with outpost stations. They are very vulnerable to attacks; so, consider carefully how much resources you put into them, who you share their locations with, and how likely they are to be accidentally discovered. Most outpost stations should be build either deep in the void or...
    18. Nosajimiki

      Starmade memes

      The real reason missile AI is getting confused
    19. Nosajimiki

      A change for the master/slave system for weapons

      I believe they said they are replacing damage pulse with mines in the weapons update. As for mixing secondary effects, over-all this is not a bad idea, but it does leave a few major flaws. First is that adding a new weapon in the middle blacks out certain ballences of weapon and defeats the...
    20. Nosajimiki

      Add a "Ready" state to reactor chambers

      Chambers that don't cost power are not a problem because they cost something else. Think of it like this: A chamber that makes jump drives more power efficient SEEM like they will alway be a good thing, but if you are adding a 50k chamber to a heavy warship to do it, that means you have to pull...