I have my own minor logic idea in mind but I'm having trouble. How do I get the drones to release? Should I be triggering the rail docker with a logic module instead of the rail/rail axis?
If I wanted the Trading Guild and Pirates to have Carriers and launch drones how would I go about giving their carriers automatic or AI functional launch capabilities? Also is it possible to have a blue print saved with the main ship core set with an active AI module?
I wish there was strong trade, trucking, and farming when I hear of world miners. World mining sounds pretty evil actually. I would actively seek your destruction in game knowing that you mine worlds clean were I not trying to figure out how to be a better pirate myself. I wish worlds would...
I see flora but no fauna. How about this, worlds could use a heard creature herbivore and a much bigger carnivore. Set these two types of creature with a different pair for land sea and air. Then do the same for space. Give them a random color scheme and set of stats. Wouldn't you like to see...
So we've got pirate stations and trading guild stations but what's controlling worlds? I say it's time for a little action on these rounder bigger asteroids called planets. I want to see cities on worlds defended by turrets. Maybe seeing a lit up city on the night side of a world would look...
Will there every be a mining mode for AI modules? To be honest I hate mining it's super boring. The only game I liked mining in was Terraria because it was full of variety and danger. I'd rather only get resources from battle and start back at the bottom when my ship dies except I'd like the...
When you mine enough it's like pulling teeth, you need variety. Salvaging ships after battle is a lot more fun. A completely see how super pirates make you have to build giant ships. I never wanted to build a larger than a heavy fighter but basic Isanth pirate ships taught me to throw away what...
gcinema.net:4242 is the server where I proved I suck. I think my ship is pretty for a crater. I really thought I build it well but I guess it's too weak to battle. Well back to moping on my own server while trying the new weapons and watching Outlaw Star.
Wow 800+ missile tubes on each of the...
I am happy for the new boarding action stuff with this update and I have a few ideas which could help. How about some new helmets which actually stay on and oxygen as danger element you have to watch while boarding. Also gun variations so that the poor fool you've boarded knows what is going to...
I finally tried gaming on public server instead of my own last weekend and bad things happened. I worked on blue print from my own server for about 8 hours across Friday, Saturday, and Sunday then set out to fight some pirates. What I didn't know was that the server had some pretty mighty...
Thank you for the link and general information. I wish that fifth weapon system was cluster bombs. We'd have mines through unexploded ordinance. I like the idea of an area never truly becoming what it was, but I also like the idea of auto recovering biomes and how about some animals and oceans...
Holy clouds of death in space! Where do I find this planned feature list? I've been playing like 3 months and recruited 2 friends to this game so I don't know that much. I want more info on these planned griefer bombs. Are any of my other ideas planned?
People are horrible. I wanted them as a form of defense I'm no griefer, oh well. Crest of the Stars used them as a weapon system. I was coming from a tactical view or at least I thought I was.
I would like to be able to set out hundreds of warhead mounted mines to protect areas of space. I'd like them black and hull magnetic and I need them to last forever. They should not show up as cores and they should not be detectable through anything but line of sight. Yes I know I'm dark.
It...
I'm sorry it's cannon with cannon slave and missile with damage beam slave. Yeah I agree with you there. Explosive effect looks like it does a lot for area effect.
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