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    1. DrTarDIS

      A suggestion to revamp mining

      Problem: stil causes lots of block-change events, which mens chunk writes and network traffic, which makes for server lag as soon as anyone "automates" it and scales it up to a "faction level" of harvesting.
    2. DrTarDIS

      A suggestion to revamp mining

      The real issue depends on the overall resource model I'd think. For "starting out" the existing system makes sense, it's once you get into the "next stage" of (wanting multiple ships, setting up a fleet, et cetera) that any real server impact is going to happen. Addressing that core mechanic as...
    3. DrTarDIS

      Storage Counting

      Another option is to se the factory's pull to a specific amount, Then use a "not empty" sensor on the storage, shutting off the factory as long as ANYTHING is in the storage. Then you connect the dependent factories directly to the first one in a chain that self-renews whenever any of them...
    4. DrTarDIS

      One Year

      More like 15 player in practice so far. At least from the little exposure I've had to it.
    5. DrTarDIS

      One Year

      Check out the game the cat-god developed over the past 2 years and you'll see it in action.
    6. DrTarDIS

      Landing on planets?

      That, or install the hover-pads as landing gear and divert some thrust to them.
    7. DrTarDIS

      Landing on planets?

      if you want to "land" wit collision on thre's 2 options. Docking to the planet, and using hover-pads.
    8. DrTarDIS

      An alternative FTL System - WarpSpace

      You probably have the install on your main computer using the java installed in windows, not the java bundled with the launcher. That would be my guess.
    9. DrTarDIS

      Wild Space Explorers

      Thanks for that. I was actually hoping to see how you reacted to walking around in the enclosed areas, and weather the "tutorial rooms" properly conveyed information to you in a way you understood to modify or repair those systems if they broke. Did they work for you in that way? Was the...
    10. DrTarDIS

      Wild Space Explorers

      Oh cool. I just saw the stubby upwards column of rails with a pickup on to inside the hangar and though "oh my, telling a fleet to dock to that = FUn" and ASSuMEd that you had issues passing the rails outside the hitbox throuh the water. My bad!
    11. DrTarDIS

      Wild Space Explorers

      Love your stuff. Minor notes: -Water might be a better&permeable forcefield behind or INSIDE the cargo door in the smaller cargo hauler -Making the water-forcefield in the bigger ship into a docked entity will let you pass the docking rails from the main ship THROUGH them. This stops a lot of...
    12. DrTarDIS

      State of development and where do I go now?

      Let's just hope the console-game they're woking on teaches Schemax how to KISS controls and GPU stuff, and that it can backport well to the main shine engine. The whole scroling gunner game with a "screw your neighbor" twist will hopefully be enough to satisfy, but not too much causing...
    13. DrTarDIS

      Blueprint compatibility after Universe update

      Very true! Community Content has some crazy stuff when you look back in it. Depreciated docks can make some of them "explode" in newer versions but that's not such a big deal if they're cool enough to be worth the effort of gutting. There's a couple of really neat ones from '14-16 that were...
    14. DrTarDIS

      A question regarding intellectual property rights and creations within the game

      Basically you guys intend to use that section, and the others like it in the other EULA that associated services and companies (like SMD was/is?), to get the game/engine out there during development then? Double-protection for the scope of how "Community Content" serves up copies of the...
    15. DrTarDIS

      Spawned/Sub-entity naming

      Mod fodder. I'm sure the part of the code that names entities can be changed. Question is if QOL is worth it? If I Recall Correctly: Turret-docks get the _R# designation, and anything on a rail dock gets the old _l# designation. Far to lazy to unzip and run and doublecheck though (feel free to...
    16. DrTarDIS

      Friendly neighborhood necromancers union. "Making new friends out of old enemies!"

      Friendly neighborhood necromancers union. "Making new friends out of old enemies!"
    17. DrTarDIS

      What happened to Starmade?

      Sample sized statistics are still statistics. You can't claim non-steam players widely change that graph. Learn some math and logic, it will do you good in life. Steam counts single-player games as "playing" the game too. That means the above graph includes everyone making 3d pixelart alone...
    18. DrTarDIS

      Dan' Stargate ships Emporium

      How long since you replaced thermal paste on cpu and gpu? Do you have a temperature monitor program (like speedfan, afterburner, or hwmblackbox) o see if they are getting hot and slowing down?
    19. DrTarDIS

      An alternative FTL System - WarpSpace

      I really like this mod. I have a few considerations for you. I'm going o say flat out I don't consider piracy a "problem" but rather one of the very few things to DO in starmade. I think the LACK of piracy is the actual problem. Rather than firing FTL twice, have FTL slowly discharge while you...
    20. DrTarDIS

      State of development and where do I go now?

      Sounds like what you want is exactly the kinda mod thing an open-source would make possible, so I think you are thinking of a wrong definition for open-source. -By the way, You Personally CAN change a lot of the GUI: those files are completely open for you to edit and use relative placement...