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    1. sayerulz

      explosive effect doesnt explode???!!!

      But yes, something must be done.
    2. sayerulz

      a collection of a mad man

      I'm pretty sure it will work, I'm just not sure if the resulting explosion will be less than the nuclear devastation.
    3. sayerulz

      a collection of a mad man

      I've got a new plan to beat the AI rebellion: Try using SKYNET to fight a battle between this and Keptik's Charon.
    4. sayerulz

      Make bombers viable! (Balancing, and buffing small ships a bit)

      It would be back to the dark days of server-killing waffleboards, but now it's missiles instead of cannons so the lag would be ten times worse.
    5. sayerulz

      What to call "Tech Points"

      SD: (sekrit dokumints) DP: (dakka points) MEMES: (Metastability-enhancing-molecule-energizing-systems.)
    6. sayerulz

      Wild Space Explorers

      Much black hull. Very sinister. Such evil. Wow.
    7. sayerulz

      Nonlinear end game goal.

      I would like to point out that minecraft, most successful video game ever (or at least it was, mabey that changed) has no goal, storyline, quests, or anything. I mean, you can kill the dragon, I guess, but that's not much of a goal. It's pretty much the same as just putting some massive pirate...
    8. sayerulz

      Make bombers viable! (Balancing, and buffing small ships a bit)

      For an amazingly relevant and original thread such as this, I use only the best.
    9. sayerulz

      Make bombers viable! (Balancing, and buffing small ships a bit)

      Not again..................
    10. sayerulz

      A Bomber Weapon That Pierces Shields

      Objectively and demonstrably false. All you need to do is look at how the power curve works to see this isn't true. How small is small? If you're trying to build a 1:1 scale X-wing, it just isn't going to work. I consider Homeworld to be a pretty good scale to work off of, at least up to...
    11. sayerulz

      Damage Pulse, the forgotten weapon

      Except it's all but impossible to actually hit those blocks, and if you don't, and the weapon just makes a little hole through a blob of shields or misses entirely, you're now stuck with a massive reload. And even if it hit's perfectly, most of it's damage is still almost always going to be...
    12. sayerulz

      Client-side texture for ships

      You could make a pretty cool damage effect for organic type ships with a purple/alien outer skin, then a space with some white armor ribbing, then red armor. Would also provide a bit of protection against low-yield missiles.
    13. sayerulz

      Client-side texture for ships

      Clearly you've not spent too much time looking at the shipyard or CC. People make tons of huge variations on ships. Sure, MOST ships might pretty much just be "ship shaped", but with creativity you can make all sorts of weird looking ships. Custom textures are would just be a crutch for builders...
    14. sayerulz

      A starmade universe storyline

      Last I checked, those logbooks were from old star trek episodes. At least, that's my memory of them.
    15. sayerulz

      Damage Pulse, the forgotten weapon

      This sounds promising, it would certainly be more useful, but would it be useful enough? Beam pulse ion has some use, although in general beam/beam is better, but cannon/pulse/explosive? That has to be the worst cannon type there is. Even cannon/missile is better, as it can at least do some...
    16. sayerulz

      Controlling Captial Ships - Utilizing the third-person view for "better" captial ship combat

      I would call that a problem with weapons size/damage & power consume ratio. If the damage output, mass, and power consume of weapons were say, doubled, then you might see turrets that aren't 75% of the "main" ships mass be truly effective. Has anyone tried running a server with this config? I'm...
    17. sayerulz

      Proper throttle control

      Why sit in your core? Give it a feature where you could set it too a speed and have it stay at that speed, even when you leave the core. Add to that a function where the engines on a ship with no active AI will shut off and the ship will be brought to a stop if there is no player within say 2...
    18. sayerulz

      Starmade memes

      Pls schine why can't I log in?
    19. sayerulz

      Human Singularity