Search results

    1. Planr

      Best Reactor Type.

      yea clearly i dont lol box dimensions play no role in ships now whatsoever except for shipyards, afaik
    2. Planr

      Best Reactor Type.

      box dims dont matter anymore for docking lol
    3. Planr

      Best Reactor Type.

      Docked reactors are good in theory but they never play out that way in practical game application. Lag on multiplayer servers slows down/breaks logic relays frequently. Also, there are bugs with docked entities not managing power properly that causes them to drain power from the mother-ship when...
    4. Planr

      Brainstorm This Asteroid spawning and balancing mining

      woooow that is gay man. yeah honestly the easy way to solve this problem is to just re-enable asteroid respawning (cause the exploits regarding asteroids were fixed already) and to disable planet mining, so that way people can just mine asteroids. Server owners can then appropriately buff mining...
    5. Planr

      Brainstorm This Asteroid spawning and balancing mining

      Wait a second, asteroid respawning has been removed from the game?
    6. Planr

      Engine Porn

      Yeah, and the nice thing about Sintyr is that it weighs three times less than lava and is also easy to produce.
    7. Planr

      Engine Porn

      yeah i personally like lava/sintyr crystal engines better than most other engine colors. its mostly "the Comr4de effect" in action: you chill with him often on starmade and you start watching the animes he likes, and then you start either building like him or building ships so they look like...
    8. Planr

      some speed changes to weapons

      I'd be ok with this. Having slower cannon-cannon bullets and faster rapidfire missiles would help balance out PD and missiles a bit better.
    9. Planr

      Fix missiles so they are actually useful.

      All of this about missiles being good is completely irrelevant because it's dependent on missiles actually hitting their target, which is the issue here. The buffs to point defense AI and now-frequently-used large sector sizes have essentially nullified nearly all risk of missiles actually...
    10. Planr

      Fix missiles so they are actually useful.

      So that's it then? Missiles are not going to be fixed because "there's nothing wrong with them"? If this is the way they're supposed to work, you guys need to seriously reconsider what you're doing to the state of combat in this game. As stated in the OP, missiles are nearly useless now in...
    11. Planr

      Fix missiles so they are actually useful.

      Except the power cost isn't 10% additional per group with missile-beam. Test it for yourself and see. It's WAY steeper than that. Maybe we could have Lancake look into this bug.
    12. Planr

      Make factions AUTO delete after time

      No. Absolutely not OP. There are a few features that only become accessible when faction points reach 0, such as the ability to damage the faction's homebase. What you're proposing would eliminate that feature from the game.
    13. Planr

      Fix missiles so they are actually useful.

      I already made a bug report on this about a month ago and it was rejected. I've submitted another one just now, but I'm concerned that it will not be considered a valid bug by SCHINE (it gets frustrating when the large majority of bug reports you submit get rejected).
    14. Planr

      Fix missiles so they are actually useful.

      Talked to AndyP about it myself. I can PM you skype logs if you don't believe me.
    15. Planr

      Fix missiles so they are actually useful.

      Currently on StarMade, since the past two or so updates ago, a "fix" was implemented that "re-instated" group penalty power costs for weapons. However, this had a very adverse affect on both beams and missiles with beam slave, making multi-group arrays that previously only cost 2 million up to...
    16. Planr

      My question For AndyP

      OP is confusing me. can someone please interpret for me what he is trying to say. also the poll is so confusing...
    17. Planr

      NP The Blood Stained Empire

      gosh i can't tell if master artificer is being sarcastic with that legalistic gate destruction "notice" post or actually serious.
    18. Planr

      NP The Blood Stained Empire

      howdy BSE! whats up guys?
    19. Planr

      The Aethi Imperium //Now recruiting!\\

      The snowflakes sure are shining in this winter wonderland of faction politics.
    20. Planr

      Engine Porn

      thats genious dude. also lol, relevant: also my own ships engines: