OP i agree with you on everything you said except for the mass enhancer issue. you really dont need that many imo to make a turret work (unless you're trying to use some giant 100m titan turret (the turret is 100m), in which case i am 100% fine with it.
ive got a 20k mass destroyer and i only...
Yeah this is true, I tested a similar thing myself with my own battery design and got the same result. I can share the blueprint with you if you'd like lancake.
Yeah, the whole situation with power supply beams function is really gay imo, It used to be actually useful back when it relied on its own tankage to supply power but due to bugs with dockdd entities using the motherships reserves instead of their own, as well as the really stupid nerfs to power...
This "update" that was recently released was only done so because of pressure on SCHINE from the community to release an update, most likely because of this thread. Well if you ask me, we got what we asked for, so we probably shouldn't shake any fists at the devs any more than we already have...
In the game currently theres a common problem where you cant see what the enemy is shooting at you, or what you are shooting at them, because there are too many bullets in the area that the game is trying to render, so often the most important bullets or missiles you need to see dont get...
OP's suggestion is good as it would greatly increase server performance for online hosting. However, I would say we should also take it a step further and have asteroids be bigger in turn, and have config options to decide how dense the minerals are packed into the asteroids (current asteroid...
ive been informed by others that my leaving message (which has now been deleted by the OP, PM me if you want to see it but do not discuss it here; be respectful to this faction's NP rules) was misleading and unclear, so ive edited it so that people may better understand my position.
i wont post...
That's the funny part about it.
Even back when there were tons of bugs with you getting teleported away from your ship hundreds of meters when you exit it, vital functions such as combat and weapon systems still worked just fine. Nowadays there are huge holes in the game (bugs) that affect the...
OP took the words right out of my mouth.
SCHINE, stop messing around with these stupid feature additions and actually fix the dang game. So much stuff is broken or so poorly optimized.
Well idk about the rest of these guys but I prefer for the public (because our potential enemies are out there) to know as little about what they'll face in battle as possible.
Yeah honestly faction drama becomes a non-issue when you just do everything in-game and only post essential faction news updates on SMD.
Oh, and play fair, of course.
The former has absolutely no relation to the latter.
If you make hull and shield blocks more expensive it just means people will have to grind even more to get the resources they need to build their ships, and that's generally a very bad way to go gameplay-quality wise. Like Jasskinal pointed...
Having turrets automatically added to your ship when its built in a shipyard would be nice to have in the upcoming shipyard update. Or when you lose a turret or it gets damaged, the shipyard repairs it when you bring the ship in for repairs as well.
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